From 6f05cf9ffa299309603db9e54ddde4af079609ae Mon Sep 17 00:00:00 2001 From: Andrew Cagney Date: Mon, 21 Jan 2002 18:56:05 +0000 Subject: [PATCH] * gdb.texinfo (Remote): Move the sub-section ``The GDB remote serial protocol'' from here. (Remote Debugging): To here. New chapter. --- gdb/doc/ChangeLog | 6 + gdb/doc/gdb.texinfo | 415 ++++++++++++++++++++++---------------------- 2 files changed, 212 insertions(+), 209 deletions(-) diff --git a/gdb/doc/ChangeLog b/gdb/doc/ChangeLog index 2d8bc4bcc46..40592c0cc68 100644 --- a/gdb/doc/ChangeLog +++ b/gdb/doc/ChangeLog @@ -1,3 +1,9 @@ +2002-01-21 Andrew Cagney + + * gdb.texinfo (Remote): Move the sub-section ``The GDB remote + serial protocol'' from here. + (Remote Debugging): To here. New chapter. + 2002-01-20 Andrew Cagney * gdbint.texinfo (Target Architecture Definition): Delete diff --git a/gdb/doc/gdb.texinfo b/gdb/doc/gdb.texinfo index bc9b1918f58..43f6e368f0c 100644 --- a/gdb/doc/gdb.texinfo +++ b/gdb/doc/gdb.texinfo @@ -9901,12 +9901,209 @@ communicate with @value{GDBN}. Other remote targets may be available in your configuration of @value{GDBN}; use @code{help target} to list them. -@menu -* Remote Serial:: @value{GDBN} remote serial protocol -@end menu +@node KOD +@section Kernel Object Display + +@cindex kernel object display +@cindex kernel object +@cindex KOD + +Some targets support kernel object display. Using this facility, +@value{GDBN} communicates specially with the underlying operating system +and can display information about operating system-level objects such as +mutexes and other synchronization objects. Exactly which objects can be +displayed is determined on a per-OS basis. + +Use the @code{set os} command to set the operating system. This tells +@value{GDBN} which kernel object display module to initialize: + +@example +(@value{GDBP}) set os cisco +@end example + +If @code{set os} succeeds, @value{GDBN} will display some information +about the operating system, and will create a new @code{info} command +which can be used to query the target. The @code{info} command is named +after the operating system: -@node Remote Serial -@subsection The @value{GDBN} remote serial protocol +@example +(@value{GDBP}) info cisco +List of Cisco Kernel Objects +Object Description +any Any and all objects +@end example + +Further subcommands can be used to query about particular objects known +by the kernel. + +There is currently no way to determine whether a given operating system +is supported other than to try it. + + +@node Remote Debugging +@chapter Debugging remote programs + +@node Server +@section Using the @code{gdbserver} program + +@kindex gdbserver +@cindex remote connection without stubs +@code{gdbserver} is a control program for Unix-like systems, which +allows you to connect your program with a remote @value{GDBN} via +@code{target remote}---but without linking in the usual debugging stub. + +@code{gdbserver} is not a complete replacement for the debugging stubs, +because it requires essentially the same operating-system facilities +that @value{GDBN} itself does. In fact, a system that can run +@code{gdbserver} to connect to a remote @value{GDBN} could also run +@value{GDBN} locally! @code{gdbserver} is sometimes useful nevertheless, +because it is a much smaller program than @value{GDBN} itself. It is +also easier to port than all of @value{GDBN}, so you may be able to get +started more quickly on a new system by using @code{gdbserver}. +Finally, if you develop code for real-time systems, you may find that +the tradeoffs involved in real-time operation make it more convenient to +do as much development work as possible on another system, for example +by cross-compiling. You can use @code{gdbserver} to make a similar +choice for debugging. + +@value{GDBN} and @code{gdbserver} communicate via either a serial line +or a TCP connection, using the standard @value{GDBN} remote serial +protocol. + +@table @emph +@item On the target machine, +you need to have a copy of the program you want to debug. +@code{gdbserver} does not need your program's symbol table, so you can +strip the program if necessary to save space. @value{GDBN} on the host +system does all the symbol handling. + +To use the server, you must tell it how to communicate with @value{GDBN}; +the name of your program; and the arguments for your program. The +syntax is: + +@smallexample +target> gdbserver @var{comm} @var{program} [ @var{args} @dots{} ] +@end smallexample + +@var{comm} is either a device name (to use a serial line) or a TCP +hostname and portnumber. For example, to debug Emacs with the argument +@samp{foo.txt} and communicate with @value{GDBN} over the serial port +@file{/dev/com1}: + +@smallexample +target> gdbserver /dev/com1 emacs foo.txt +@end smallexample + +@code{gdbserver} waits passively for the host @value{GDBN} to communicate +with it. + +To use a TCP connection instead of a serial line: + +@smallexample +target> gdbserver host:2345 emacs foo.txt +@end smallexample + +The only difference from the previous example is the first argument, +specifying that you are communicating with the host @value{GDBN} via +TCP. The @samp{host:2345} argument means that @code{gdbserver} is to +expect a TCP connection from machine @samp{host} to local TCP port 2345. +(Currently, the @samp{host} part is ignored.) You can choose any number +you want for the port number as long as it does not conflict with any +TCP ports already in use on the target system (for example, @code{23} is +reserved for @code{telnet}).@footnote{If you choose a port number that +conflicts with another service, @code{gdbserver} prints an error message +and exits.} You must use the same port number with the host @value{GDBN} +@code{target remote} command. + +@item On the @value{GDBN} host machine, +you need an unstripped copy of your program, since @value{GDBN} needs +symbols and debugging information. Start up @value{GDBN} as usual, +using the name of the local copy of your program as the first argument. +(You may also need the @w{@samp{--baud}} option if the serial line is +running at anything other than 9600@dmn{bps}.) After that, use @code{target +remote} to establish communications with @code{gdbserver}. Its argument +is either a device name (usually a serial device, like +@file{/dev/ttyb}), or a TCP port descriptor in the form +@code{@var{host}:@var{PORT}}. For example: + +@smallexample +(@value{GDBP}) target remote /dev/ttyb +@end smallexample + +@noindent +communicates with the server via serial line @file{/dev/ttyb}, and + +@smallexample +(@value{GDBP}) target remote the-target:2345 +@end smallexample + +@noindent +communicates via a TCP connection to port 2345 on host @w{@file{the-target}}. +For TCP connections, you must start up @code{gdbserver} prior to using +the @code{target remote} command. Otherwise you may get an error whose +text depends on the host system, but which usually looks something like +@samp{Connection refused}. +@end table + +@node NetWare +@section Using the @code{gdbserve.nlm} program + +@kindex gdbserve.nlm +@code{gdbserve.nlm} is a control program for NetWare systems, which +allows you to connect your program with a remote @value{GDBN} via +@code{target remote}. + +@value{GDBN} and @code{gdbserve.nlm} communicate via a serial line, +using the standard @value{GDBN} remote serial protocol. + +@table @emph +@item On the target machine, +you need to have a copy of the program you want to debug. +@code{gdbserve.nlm} does not need your program's symbol table, so you +can strip the program if necessary to save space. @value{GDBN} on the +host system does all the symbol handling. + +To use the server, you must tell it how to communicate with +@value{GDBN}; the name of your program; and the arguments for your +program. The syntax is: + +@smallexample +load gdbserve [ BOARD=@var{board} ] [ PORT=@var{port} ] + [ BAUD=@var{baud} ] @var{program} [ @var{args} @dots{} ] +@end smallexample + +@var{board} and @var{port} specify the serial line; @var{baud} specifies +the baud rate used by the connection. @var{port} and @var{node} default +to 0, @var{baud} defaults to 9600@dmn{bps}. + +For example, to debug Emacs with the argument @samp{foo.txt}and +communicate with @value{GDBN} over serial port number 2 or board 1 +using a 19200@dmn{bps} connection: + +@smallexample +load gdbserve BOARD=1 PORT=2 BAUD=19200 emacs foo.txt +@end smallexample + +@item On the @value{GDBN} host machine, +you need an unstripped copy of your program, since @value{GDBN} needs +symbols and debugging information. Start up @value{GDBN} as usual, +using the name of the local copy of your program as the first argument. +(You may also need the @w{@samp{--baud}} option if the serial line is +running at anything other than 9600@dmn{bps}. After that, use @code{target +remote} to establish communications with @code{gdbserve.nlm}. Its +argument is a device name (usually a serial device, like +@file{/dev/ttyb}). For example: + +@smallexample +(@value{GDBP}) target remote /dev/ttyb +@end smallexample + +@noindent +communications with the server via serial line @file{/dev/ttyb}. +@end table + +@node remote stub +@section Implementing a remote stub @cindex remote serial debugging, overview To debug a program running on another machine (the debugging @@ -9998,13 +10195,10 @@ recently added stubs. * Stub Contents:: What the stub can do for you * Bootstrapping:: What you must do for the stub * Debug Session:: Putting it all together -* Protocol:: Definition of the communication protocol -* Server:: Using the `gdbserver' program -* NetWare:: Using the `gdbserve.nlm' program @end menu @node Stub Contents -@subsubsection What the stub can do for you +@subsection What the stub can do for you @cindex remote serial stub The debugging stub for your architecture supplies these three @@ -10055,7 +10249,7 @@ start of your debugging session. @end table @node Bootstrapping -@subsubsection What you must do for the stub +@subsection What you must do for the stub @cindex remote stub, support routines The debugging stubs that come with @value{GDBN} are set up for a particular @@ -10146,7 +10340,7 @@ subroutines which @code{@value{GCC}} generates as inline code. @node Debug Session -@subsubsection Putting it all together +@subsection Putting it all together @cindex remote serial debugging summary In summary, when your program is ready to debug, you must follow these @@ -10264,7 +10458,7 @@ remote} again to connect once more.) If you type @kbd{n}, @value{GDBN} goes back to waiting. @node Protocol -@subsubsection Communication protocol +@section Communication protocol @cindex debugging stub, example @cindex remote stub, example @@ -11123,203 +11317,6 @@ Example sequence of a target being stepped by a single instruction: <- @code{+} @end example -@node Server -@subsubsection Using the @code{gdbserver} program - -@kindex gdbserver -@cindex remote connection without stubs -@code{gdbserver} is a control program for Unix-like systems, which -allows you to connect your program with a remote @value{GDBN} via -@code{target remote}---but without linking in the usual debugging stub. - -@code{gdbserver} is not a complete replacement for the debugging stubs, -because it requires essentially the same operating-system facilities -that @value{GDBN} itself does. In fact, a system that can run -@code{gdbserver} to connect to a remote @value{GDBN} could also run -@value{GDBN} locally! @code{gdbserver} is sometimes useful nevertheless, -because it is a much smaller program than @value{GDBN} itself. It is -also easier to port than all of @value{GDBN}, so you may be able to get -started more quickly on a new system by using @code{gdbserver}. -Finally, if you develop code for real-time systems, you may find that -the tradeoffs involved in real-time operation make it more convenient to -do as much development work as possible on another system, for example -by cross-compiling. You can use @code{gdbserver} to make a similar -choice for debugging. - -@value{GDBN} and @code{gdbserver} communicate via either a serial line -or a TCP connection, using the standard @value{GDBN} remote serial -protocol. - -@table @emph -@item On the target machine, -you need to have a copy of the program you want to debug. -@code{gdbserver} does not need your program's symbol table, so you can -strip the program if necessary to save space. @value{GDBN} on the host -system does all the symbol handling. - -To use the server, you must tell it how to communicate with @value{GDBN}; -the name of your program; and the arguments for your program. The -syntax is: - -@smallexample -target> gdbserver @var{comm} @var{program} [ @var{args} @dots{} ] -@end smallexample - -@var{comm} is either a device name (to use a serial line) or a TCP -hostname and portnumber. For example, to debug Emacs with the argument -@samp{foo.txt} and communicate with @value{GDBN} over the serial port -@file{/dev/com1}: - -@smallexample -target> gdbserver /dev/com1 emacs foo.txt -@end smallexample - -@code{gdbserver} waits passively for the host @value{GDBN} to communicate -with it. - -To use a TCP connection instead of a serial line: - -@smallexample -target> gdbserver host:2345 emacs foo.txt -@end smallexample - -The only difference from the previous example is the first argument, -specifying that you are communicating with the host @value{GDBN} via -TCP. The @samp{host:2345} argument means that @code{gdbserver} is to -expect a TCP connection from machine @samp{host} to local TCP port 2345. -(Currently, the @samp{host} part is ignored.) You can choose any number -you want for the port number as long as it does not conflict with any -TCP ports already in use on the target system (for example, @code{23} is -reserved for @code{telnet}).@footnote{If you choose a port number that -conflicts with another service, @code{gdbserver} prints an error message -and exits.} You must use the same port number with the host @value{GDBN} -@code{target remote} command. - -@item On the @value{GDBN} host machine, -you need an unstripped copy of your program, since @value{GDBN} needs -symbols and debugging information. Start up @value{GDBN} as usual, -using the name of the local copy of your program as the first argument. -(You may also need the @w{@samp{--baud}} option if the serial line is -running at anything other than 9600@dmn{bps}.) After that, use @code{target -remote} to establish communications with @code{gdbserver}. Its argument -is either a device name (usually a serial device, like -@file{/dev/ttyb}), or a TCP port descriptor in the form -@code{@var{host}:@var{PORT}}. For example: - -@smallexample -(@value{GDBP}) target remote /dev/ttyb -@end smallexample - -@noindent -communicates with the server via serial line @file{/dev/ttyb}, and - -@smallexample -(@value{GDBP}) target remote the-target:2345 -@end smallexample - -@noindent -communicates via a TCP connection to port 2345 on host @w{@file{the-target}}. -For TCP connections, you must start up @code{gdbserver} prior to using -the @code{target remote} command. Otherwise you may get an error whose -text depends on the host system, but which usually looks something like -@samp{Connection refused}. -@end table - -@node NetWare -@subsubsection Using the @code{gdbserve.nlm} program - -@kindex gdbserve.nlm -@code{gdbserve.nlm} is a control program for NetWare systems, which -allows you to connect your program with a remote @value{GDBN} via -@code{target remote}. - -@value{GDBN} and @code{gdbserve.nlm} communicate via a serial line, -using the standard @value{GDBN} remote serial protocol. - -@table @emph -@item On the target machine, -you need to have a copy of the program you want to debug. -@code{gdbserve.nlm} does not need your program's symbol table, so you -can strip the program if necessary to save space. @value{GDBN} on the -host system does all the symbol handling. - -To use the server, you must tell it how to communicate with -@value{GDBN}; the name of your program; and the arguments for your -program. The syntax is: - -@smallexample -load gdbserve [ BOARD=@var{board} ] [ PORT=@var{port} ] - [ BAUD=@var{baud} ] @var{program} [ @var{args} @dots{} ] -@end smallexample - -@var{board} and @var{port} specify the serial line; @var{baud} specifies -the baud rate used by the connection. @var{port} and @var{node} default -to 0, @var{baud} defaults to 9600@dmn{bps}. - -For example, to debug Emacs with the argument @samp{foo.txt}and -communicate with @value{GDBN} over serial port number 2 or board 1 -using a 19200@dmn{bps} connection: - -@smallexample -load gdbserve BOARD=1 PORT=2 BAUD=19200 emacs foo.txt -@end smallexample - -@item On the @value{GDBN} host machine, -you need an unstripped copy of your program, since @value{GDBN} needs -symbols and debugging information. Start up @value{GDBN} as usual, -using the name of the local copy of your program as the first argument. -(You may also need the @w{@samp{--baud}} option if the serial line is -running at anything other than 9600@dmn{bps}. After that, use @code{target -remote} to establish communications with @code{gdbserve.nlm}. Its -argument is a device name (usually a serial device, like -@file{/dev/ttyb}). For example: - -@smallexample -(@value{GDBP}) target remote /dev/ttyb -@end smallexample - -@noindent -communications with the server via serial line @file{/dev/ttyb}. -@end table - -@node KOD -@section Kernel Object Display - -@cindex kernel object display -@cindex kernel object -@cindex KOD - -Some targets support kernel object display. Using this facility, -@value{GDBN} communicates specially with the underlying operating system -and can display information about operating system-level objects such as -mutexes and other synchronization objects. Exactly which objects can be -displayed is determined on a per-OS basis. - -Use the @code{set os} command to set the operating system. This tells -@value{GDBN} which kernel object display module to initialize: - -@example -(@value{GDBP}) set os cisco -@end example - -If @code{set os} succeeds, @value{GDBN} will display some information -about the operating system, and will create a new @code{info} command -which can be used to query the target. The @code{info} command is named -after the operating system: - -@example -(@value{GDBP}) info cisco -List of Cisco Kernel Objects -Object Description -any Any and all objects -@end example - -Further subcommands can be used to query about particular objects known -by the kernel. - -There is currently no way to determine whether a given operating system -is supported other than to try it. - @node Configurations @chapter Configuration-Specific Information -- 2.30.2