From 6f39280ba910e290fb3cda378057dc91e5811c95 Mon Sep 17 00:00:00 2001 From: Francisco Jerez Date: Tue, 28 Sep 2010 22:20:12 +0200 Subject: [PATCH] dri/nouveau: Have a smaller amount of larger scratch buffers. Larger VBOs avoid many kernel trips to get them in sync with the GPU. --- src/mesa/drivers/dri/nouveau/nouveau_render.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/nouveau/nouveau_render.h b/src/mesa/drivers/dri/nouveau/nouveau_render.h index 923b79b2cf6..29d96eda77c 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_render.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_render.h @@ -55,8 +55,8 @@ struct nouveau_array_state { extract_f_t extract_f; }; -#define RENDER_SCRATCH_COUNT 32 -#define RENDER_SCRATCH_SIZE 64*1024 +#define RENDER_SCRATCH_COUNT 2 +#define RENDER_SCRATCH_SIZE 2*1024*1024 struct nouveau_scratch_state { struct nouveau_bo *bo[RENDER_SCRATCH_COUNT]; -- 2.30.2