From 703a662c1582794a5a0b29bb2ff5a5e04149a3e6 Mon Sep 17 00:00:00 2001 From: Andreas Boll Date: Tue, 12 Jun 2012 09:05:15 +0200 Subject: [PATCH] docs: escape special html chars Signed-off-by: Brian Paul --- docs/contents.html | 8 ++++---- docs/llvmpipe.html | 2 +- docs/news.html | 6 +++--- docs/relnotes-6.4.1.html | 2 +- docs/relnotes-7.10.1.html | 2 +- docs/relnotes-7.10.3.html | 6 +++--- docs/relnotes-7.10.html | 12 ++++++------ docs/relnotes-7.11.html | 2 +- docs/relnotes-7.9.1.html | 8 ++++---- docs/relnotes-8.0.3.html | 4 ++-- docs/thanks.html | 6 +++--- docs/versions.html | 22 +++++++++++----------- docs/webmaster.html | 2 +- 13 files changed, 41 insertions(+), 41 deletions(-) diff --git a/docs/contents.html b/docs/contents.html index bd7177e8e16..94bd94aefba 100644 --- a/docs/contents.html +++ b/docs/contents.html @@ -29,7 +29,7 @@ a:visited {
  • News
  • Developers
  • Platforms and Drivers -
  • License & Copyright +
  • License & Copyright
  • FAQ
  • Release Notes
  • Acknowledgements @@ -98,9 +98,9 @@ a:visited { Hosted by:
    -Sourceforge.net +Sourceforge.net
    diff --git a/docs/llvmpipe.html b/docs/llvmpipe.html index 13eb92473fc..87d1fd44d35 100644 --- a/docs/llvmpipe.html +++ b/docs/llvmpipe.html @@ -127,7 +127,7 @@ need to ask, don't even try it. To profile llvmpipe you should pass the options
    -  scons build=profile 
    +  scons build=profile <same-as-before>
     
    This will ensure that frame pointers are used both in C and JIT functions, and diff --git a/docs/news.html b/docs/news.html index 48f37376a0c..df7a1232b72 100644 --- a/docs/news.html +++ b/docs/news.html @@ -539,7 +539,7 @@ release). - sampling an incomplete texture in a fragment program would segfault - glTexImage was missing a few error checks - fixed some minor glGetTexParameter glitches - - GL_INTENSITY was mistakenly accepted as a to glTexImage + - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage - fragment program writes to RC/HC register were broken - fixed a few glitches in GL_HP_occlusion_test extension - glBeginQueryARB and glEndQueryARB didn't work inside display lists @@ -576,7 +576,7 @@ This release basically just fixes bugs since the 6.0. release. - fixed build problems on OpenBSD - omit CVS directories from tarballs - glGetTexImage(GL_COLOR_INDEX) was broken - - fixed an infinite loop in t&l module + - fixed an infinite loop in t&l module - silenced some valgrind warnings about using unitialized memory - fixed some compilation/link glitches on IRIX (Mike Stephens) - glBindProgram wasn't getting compiled into display lists @@ -661,7 +661,7 @@ OpenGL 1.5 features.
         New features:
     	- reorganized directory tree
    -	- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
    +	- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
     	- GL_ATI_texture_env_combine3 extension (Ian Romanick)
     	- GL_SGI_texture_color_table extension (Eric Plante)
     	- GL_NV_fragment_program extension
    diff --git a/docs/relnotes-6.4.1.html b/docs/relnotes-6.4.1.html
    index 3d6ff1c4fe4..c4451f84f17 100644
    --- a/docs/relnotes-6.4.1.html
    +++ b/docs/relnotes-6.4.1.html
    @@ -37,7 +37,7 @@ bd003bb4f981a4f91dee4c38644d4f3f  MesaGLUT-6.4.1.tar.bz2
     
  • fragment program fog option didn't work with glDrawPixels, glBitmap
  • USE_MGL_NAMESPACE didn't work for x86-64
  • OSMesa demos were missing from previous release tarballs -
  • fixed problem with float->ushort conversion in glClear (bug 4992) +
  • fixed problem with float->ushort conversion in glClear (bug 4992)
  • popping of GL_EYE_PLANE texgen state was broken (bug 4996)
  • popping of GL_SPOT_DIRECTION light state was broken (bug 5005)
  • fixed occasional triangle color interpolation problem on VMS diff --git a/docs/relnotes-7.10.1.html b/docs/relnotes-7.10.1.html index ea605d966ca..fd01230befb 100644 --- a/docs/relnotes-7.10.1.html +++ b/docs/relnotes-7.10.1.html @@ -185,7 +185,7 @@ with in, out, attribute, and varying.
  • mesa: Change OES_standard_derivatives to be stand-alone extension
  • i915: Disable extension OES_standard_derivatives
  • glcpp: Raise error when modulus is zero
  • -
  • glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30
  • +
  • glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30
  • glsl: Reinstate constant-folding for division by zero
  • tnl: Add support for datatype GL_FIXED in vertex arrays
  • diff --git a/docs/relnotes-7.10.3.html b/docs/relnotes-7.10.3.html index 9ac5ef28e16..68cc925e66c 100644 --- a/docs/relnotes-7.10.3.html +++ b/docs/relnotes-7.10.3.html @@ -55,9 +55,9 @@ d77b02034c11d6c2a55c07f82367d780 MesaLib-7.10.3.tar.gz
  • Bug 32835 - [glsl] recursive #define results in infinite stack recursion
  • -
  • Bug 33303 - [glsl] ir_constant_expression.cpp:72: virtual ir_constant* ir_expression::constant_expression_value(): Assertion `op[0]->type->base_type == op[1]->type->base_type' failed.
  • +
  • Bug 33303 - [glsl] ir_constant_expression.cpp:72: virtual ir_constant* ir_expression::constant_expression_value(): Assertion `op[0]->type->base_type == op[1]->type->base_type' failed.
  • -
  • Bug 33314 - [glsl] ir_constant_expression.cpp:122: virtual ir_constant* ir_expression::constant_expression_value(): Assertion `op[0]->type->base_type == GLSL_TYPE_BOOL' failed.
  • +
  • Bug 33314 - [glsl] ir_constant_expression.cpp:122: virtual ir_constant* ir_expression::constant_expression_value(): Assertion `op[0]->type->base_type == GLSL_TYPE_BOOL' failed.
  • Bug 33512 - [SNB] case ogles2conform/GL/gl_FragCoord/gl_FragCoord_xy_frag.test and gl_FragCoord_w_frag.test fail
  • @@ -160,7 +160,7 @@ d77b02034c11d6c2a55c07f82367d780 MesaLib-7.10.3.tar.gz
  • mesa: Use _mesa_get_format_bytes to refactor out the RB get_pointer_*
  • mesa: Use _mesa_get_format_bytes to refactor out the RB get_row_*
  • mesa: Add renderbuffer accessors for R8/RG88/R16/RG1616.
  • -
  • swrast: Don't try to adjust_colors for <8bpc when handling R16, RG1616.
  • +
  • swrast: Don't try to adjust_colors for <8bpc when handling R16, RG1616.
  • intel: Use mesa core's R8, RG88, R16, RG1616 RB accessors.
  • Revert "intel: Add spans code for the ARB_texture_rg support."
  • mesa: Add support for the ARB_fragment_program part of ARB_draw_buffers.
  • diff --git a/docs/relnotes-7.10.html b/docs/relnotes-7.10.html index 3f4f229b052..bb5fde5027d 100644 --- a/docs/relnotes-7.10.html +++ b/docs/relnotes-7.10.html @@ -79,7 +79,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz
  • Bug 31194 - The mesa meta save/restore code doesn't ref the current GLSL program
  • -
  • Bug 31371 - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.
  • +
  • Bug 31371 - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.
  • Bug 31439 - Crash in glBufferSubData() with size == 0
  • @@ -91,7 +91,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz
  • Bug 31617 - Radeon/Compiz: 'failed to attach dri2 front buffer', error case not handled
  • -
  • Bug 31648 - [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.
  • +
  • Bug 31648 - [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.
  • Bug 31650 - [GLSL] varying gl_TexCoord fails to be re-declared to different size in the second shader
  • @@ -527,7 +527,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz
  • glsl: Add glsl_type::uvecN_type for N=2,3
  • glsl: Add lexer rules for uint and uvecN (N=2..4)
  • glsl: Changes in generated file glsl_lexer.cpp
  • -
  • glsl: Add lexer rules for << and >> in GLSL 1.30
  • +
  • glsl: Add lexer rules for << and >> in GLSL 1.30
  • glsl: Change generated file glsl_lexer.cpp
  • glsl: Implement ast-to-hir for binary shifts in GLSL 1.30
  • glsl: Implement constant expr evaluation for bitwise-not
  • @@ -1824,7 +1824,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz
  • llvmpipe: use llvm for attribute interpolant calculation
  • graw: add frag-face shader
  • llvmpipe: fix flatshading in new line code
  • -
  • draw: don't apply flatshading to clipped tris with <3 verts
  • +
  • draw: don't apply flatshading to clipped tris with <3 verts
  • llvmpipe: handle FACING interpolants in line and point setup
  • llvmpipe: handle up to 8 planes in triangle binner
  • llvmpipe: make debug_fs_variant respect variant->nr_samplers
  • @@ -1968,7 +1968,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz
  • glsl: Rename various ir_* files to lower_* and opt_*.
  • glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.
  • Refresh autogenerated glcpp parser.
  • -
  • glsl: Fix constant expression handling for <, >, <=, >= on vectors.
  • +
  • glsl: Fix constant expression handling for <, >, <=, >= on vectors.
  • glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.
  • Regenerate glcpp parser.
  • glsl: Reimplement the "cross" built-in without ir_binop_cross.
  • @@ -2685,7 +2685,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz
  • nv50: fix size of outputs_written array
  • nv50: apply layout_mask to tile_flags
  • nvfx: only expose one rt on nv30
  • -
  • nvfx: fb->nr_cbufs <= 1 on nv30
  • +
  • nvfx: fb->nr_cbufs <= 1 on nv30
  • nvfx: reset nvfx->hw_zeta
  • nvfx: fixes after array textures merge
  • init ps->context with util_surfaces_get and do_get
  • diff --git a/docs/relnotes-7.11.html b/docs/relnotes-7.11.html index 52033cf1e39..10be4c9351d 100644 --- a/docs/relnotes-7.11.html +++ b/docs/relnotes-7.11.html @@ -320,7 +320,7 @@ did not exist in the 7.10 release series at all.

  • Bug 39257 - [bisected SNB]Mesa demos engine causes GPU hang
  • -
  • Bug 39487 - [i965] brw_wm_surface_state.c:495: brw_update_renderbuffer_surface: Assertion `brw->>has_surface_tile_offset || (tile_x == 0 && tile_y == 0)' failed.
  • +
  • Bug 39487 - [i965] brw_wm_surface_state.c:495: brw_update_renderbuffer_surface: Assertion `brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0)' failed.
  • Bug 39515 - FTBFS: libEGL depends on libgbm, but libEGL builds first
  • diff --git a/docs/relnotes-7.9.1.html b/docs/relnotes-7.9.1.html index bef4ef1dd9a..f45fa48bff2 100644 --- a/docs/relnotes-7.9.1.html +++ b/docs/relnotes-7.9.1.html @@ -65,7 +65,7 @@ ee9ecae4ca56fbb2d14dc15e3a0a7640 MesaGLUT-7.9.1.tar.gz
  • Bug 31194 - The mesa meta save/restore code doesn't ref the current GLSL program
  • -
  • Bug 31371 - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.
  • +
  • Bug 31371 - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.
  • Bug 31439 - Crash in glBufferSubData() with size == 0
  • @@ -73,11 +73,11 @@ ee9ecae4ca56fbb2d14dc15e3a0a7640 MesaGLUT-7.9.1.tar.gz
  • Bug 31514 - isBuffer returns true for unbound buffers
  • -
  • Bug 31560 - [tdfx] tdfx_tex.c:702: error: ‘const struct gl_color_table’ has no member named ‘Format’
  • +
  • Bug 31560 - [tdfx] tdfx_tex.c:702: error: 'const struct gl_color_table' has no member named 'Format'
  • Bug 31617 - Radeon/Compiz: 'failed to attach dri2 front buffer', error case not handled
  • -
  • Bug 31648 - [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.
  • +
  • Bug 31648 - [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.
  • Bug 31650 - [GLSL] varying gl_TexCoord fails to be re-declared to different size in the second shader
  • @@ -293,7 +293,7 @@ ee9ecae4ca56fbb2d14dc15e3a0a7640 MesaGLUT-7.9.1.tar.gz
  • ir_dead_functions: Actually free dead functions and signatures.
  • glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.
  • glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.
  • -
  • glsl: Fix constant expression handling for <, >, <=, >= on vectors.
  • +
  • glsl: Fix constant expression handling for <, >, <=, >= on vectors.
  • glsl: Use do_common_optimization in the standalone compiler.
  • glsl: Don't inline function prototypes.
  • glsl: Add a virtual as_discard() method.
  • diff --git a/docs/relnotes-8.0.3.html b/docs/relnotes-8.0.3.html index dd27befd203..94997a7d7c9 100644 --- a/docs/relnotes-8.0.3.html +++ b/docs/relnotes-8.0.3.html @@ -184,7 +184,7 @@ cc5ee15e306b8c15da6a478923797171 MesaLib-8.0.3.tar.bz2
  • mesa: Include the multisample enables under GL_MULTISAMPLE_BIT attrib as well.
  • mesa: Fix display list handling for GL_ARB_draw_instanced.
  • mesa: Fix display lists for draw_elements_base_vertex with draw_instanced.
  • -
  • mesa: Add missing error check for first < 0 in glDrawArraysInstanced().
  • +
  • mesa: Add missing error check for first < 0 in glDrawArraysInstanced().
  • i915: Fix piglit fbo-nodepth-test on i830.
  • intel: Return success when asked to allocate a 0-width/height renderbuffer.
  • mesa: Throw error on glGetActiveUniform inside Begin/End.
  • @@ -256,7 +256,7 @@ cc5ee15e306b8c15da6a478923797171 MesaLib-8.0.3.tar.bz2
  • drirc: Add force_glsl_extensions_warn workaround for Unigine Heaven.
  • i965: Avoid explicit accumulator operands in SIMD16 mode on Gen7.
  • intel: Remove pointless software fallback for glBitmap on Gen6.
  • -
  • glsl: Fix broken constant expression handling for <, <=, >, and >=.
  • +
  • glsl: Fix broken constant expression handling for <, <=, >, and >=.
  • Kurt Roeckx (2): diff --git a/docs/thanks.html b/docs/thanks.html index b97ad7476ed..b7e7e20a3e3 100644 --- a/docs/thanks.html +++ b/docs/thanks.html @@ -35,9 +35,9 @@ Tungsten Graphics, Inc. have supported the ongoing development of Mesa.

  • The Mesa website is hosted by - -Sourceforge.net + +Sourceforge.net

    diff --git a/docs/versions.html b/docs/versions.html index c28eff6d5af..8ada33724bd 100644 --- a/docs/versions.html +++ b/docs/versions.html @@ -127,7 +127,7 @@ Bug fixes:
  • X/Mesa incorrect default clear color and drawing color
  • more robust X MIT-SHM support in X/Mesa
  • glTexImage( format=GL_LUMINANCE ) didn't work -
  • GL_LINE mode polygons with line width > 1.0 could cause a crash +
  • GL_LINE mode polygons with line width > 1.0 could cause a crash
  • numerous feedback bugs
  • glReadPixels() from depth buffer was wrong
  • error prone depth and stencil buffer allocation @@ -390,7 +390,7 @@ Bug fixes:
  • using 24-bit color on some X servers resulted in garbage rendering
  • 32-bit per pixel mode for XFree86 now works
  • glRotate(a,0,0,0) gave unpredictable results -
  • GL_LINE_STRIP with > 480 vertices had occasional clipping problems +
  • GL_LINE_STRIP with > 480 vertices had occasional clipping problems
  • 8-bit TrueColor GLXPixmap rendering incorrectly required a colormap
  • glMaterial() wasn't ignored when GL_COLOR_MATERIAL was enabled
  • glEnable(GL_COLOR_MATERIAL) followed by glColor() didn't work right @@ -504,7 +504,7 @@ Changes:
  • many 3Dfx driver updates
  • cygnus Makefiles now included
  • updated DOS driver -
  • made a few changes to dosmesa.c and wmesa.c (VB->Unclipped) +
  • made a few changes to dosmesa.c and wmesa.c (VB->Unclipped)
  • internally, colors now stored in GLubytes, not GLfixed
  • optimized changing of GL_SHININESS parameter @@ -605,7 +605,7 @@ Bug fixes:
  • fixed clipping bug when using 3Dfx driver
  • fixed a problem when trying to use X fonts w/ 3Dfx driver
  • fixed a texture filter bug in 3Dfx/Glide driver -
  • fixed bug in 3Dfx/Glide driver involving depth mask & clearing +
  • fixed bug in 3Dfx/Glide driver involving depth mask & clearing
  • glLoadMatrix to set projection matrix confused the 3Dfx driver
  • non-identity texture matrices didn't work with linux-386 configs
  • glGenTextures() didn't reserve the returned texture IDs @@ -620,7 +620,7 @@ Changes:
    • replaced old Mesa/windows/ directory with Mesa/WIN32/ directory
    • converted a few old glaux/gltk demos to GLUT -
    • renamed directories: demos -> xdemos, gdemos -> demos +
    • renamed directories: demos -> xdemos, gdemos -> demos
    @@ -1136,12 +1136,12 @@ Bug fixes:
  • glDraw/ReadPixels didn't catch all the errors that they should have
  • Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
  • 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) -
  • Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) +
  • Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP)
  • glColorMask as sometimes effecting glXSwapBuffers()
  • fixed a potential bug in XMesaGarbageCollect()
  • N threads rendering into one window didn't work reliably
  • glCopyPixels didn't work for deep color channels -
  • improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) +
  • improved 8 -> 16bit/channel texture image conversion (Gerk Huisma)
  • glPopAttrib() didn't correctly restore user clip planes
  • user clip planes failed for some perspective projections (Chromium) @@ -1179,7 +1179,7 @@ Bug fixes: Changes:
    • lots of C++ (g++) code clean-ups -
    • lots of T&L updates for the Radeon DRI driver +
    • lots of T&L updates for the Radeon DRI driver
    Known bugs:
      @@ -1379,7 +1379,7 @@ Changes: New:
      • reorganized directory tree -
      • GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) +
      • GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
      • GL_ATI_texture_env_combine3 extension (Ian Romanick)
      • GL_SGI_texture_color_table extension (Eric Plante)
      • GL_NV_fragment_program extension @@ -1455,7 +1455,7 @@ Bug fixes:
      • fixed build problems on OpenBSD
      • omit CVS directories from tarballs
      • glGetTexImage(GL_COLOR_INDEX) was broken -
      • fixed an infinite loop in t&l module +
      • fixed an infinite loop in t&l module
      • silenced some valgrind warnings about using unitialized memory
      • fixed some compilation/link glitches on IRIX (Mike Stephens)
      • glBindProgram wasn't getting compiled into display lists @@ -1513,7 +1513,7 @@ Bug fixes:
      • sampling an incomplete texture in a fragment program would segfault
      • glTexImage was missing a few error checks
      • fixed some minor glGetTexParameter glitches -
      • GL_INTENSITY was mistakenly accepted as a to glTexImage +
      • GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
      • fragment program writes to RC/HC register were broken
      • fixed a few glitches in GL_HP_occlusion_test extension
      • glBeginQueryARB and glEndQueryARB didn't work inside display lists diff --git a/docs/webmaster.html b/docs/webmaster.html index 11472d96976..f9de714fdfc 100644 --- a/docs/webmaster.html +++ b/docs/webmaster.html @@ -12,7 +12,7 @@

        If you have problems, edits or additions for this website send them to Brian -(brian.e.paul gmail.com). +(brian.e.paul gmail.com).

        -- 2.30.2