From 70d2f152f8e312a6c51dd4547d39b09284b2c0de Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Fri, 7 Jan 2005 02:53:04 +0000 Subject: [PATCH] Refactor the code that converts a transpose-matrix enum to a regular-matrix enum. --- src/glx/x11/single2.c | 73 +++++++++++++++---------------------------- 1 file changed, 25 insertions(+), 48 deletions(-) diff --git a/src/glx/x11/single2.c b/src/glx/x11/single2.c index 9724a97c02e..9279b56845f 100644 --- a/src/glx/x11/single2.c +++ b/src/glx/x11/single2.c @@ -91,6 +91,27 @@ static void TransposeMatrixi(GLint m[16]) } } + +/** + * Remap a transpose-matrix enum to a non-transpose-matrix enum. Enums + * that are not transpose-matrix enums are unaffected. + */ +static GLenum +RemapTransposeEnum( GLenum e ) +{ + switch( e ) { + case GL_TRANSPOSE_MODELVIEW_MATRIX: + case GL_TRANSPOSE_PROJECTION_MATRIX: + case GL_TRANSPOSE_TEXTURE_MATRIX: + return e - (GL_TRANSPOSE_MODELVIEW_MATRIX - GL_MODELVIEW_MATRIX); + case GL_TRANSPOSE_COLOR_MATRIX: + return GL_COLOR_MATRIX; + default: + return e; + }; +} + + GLenum __indirect_glGetError(void) { __GLX_SINGLE_DECLARE_VARIABLES(); @@ -139,18 +160,7 @@ void __indirect_glGetBooleanv(GLenum val, GLboolean *b) __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); xGLXSingleReply reply; - if (val == GL_TRANSPOSE_MODELVIEW_MATRIX_ARB) { - val = GL_MODELVIEW_MATRIX; - } - else if (val == GL_TRANSPOSE_PROJECTION_MATRIX_ARB) { - val = GL_PROJECTION_MATRIX; - } - else if (val == GL_TRANSPOSE_TEXTURE_MATRIX_ARB) { - val = GL_TEXTURE_MATRIX; - } - else if (val == GL_TRANSPOSE_COLOR_MATRIX_ARB) { - val = GL_COLOR_MATRIX; - } + val = RemapTransposeEnum( val ); __GLX_SINGLE_LOAD_VARIABLES(); __GLX_SINGLE_BEGIN(X_GLsop_GetBooleanv,4); @@ -291,18 +301,7 @@ void __indirect_glGetDoublev(GLenum val, GLdouble *d) __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); xGLXSingleReply reply; - if (val == GL_TRANSPOSE_MODELVIEW_MATRIX_ARB) { - val = GL_MODELVIEW_MATRIX; - } - else if (val == GL_TRANSPOSE_PROJECTION_MATRIX_ARB) { - val = GL_PROJECTION_MATRIX; - } - else if (val == GL_TRANSPOSE_TEXTURE_MATRIX_ARB) { - val = GL_TEXTURE_MATRIX; - } - else if (val == GL_TRANSPOSE_COLOR_MATRIX_ARB) { - val = GL_COLOR_MATRIX; - } + val = RemapTransposeEnum( val ); __GLX_SINGLE_LOAD_VARIABLES(); __GLX_SINGLE_BEGIN(X_GLsop_GetDoublev,4); @@ -443,18 +442,7 @@ void __indirect_glGetFloatv(GLenum val, GLfloat *f) __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); xGLXSingleReply reply; - if (val == GL_TRANSPOSE_MODELVIEW_MATRIX_ARB) { - val = GL_MODELVIEW_MATRIX; - } - else if (val == GL_TRANSPOSE_PROJECTION_MATRIX_ARB) { - val = GL_PROJECTION_MATRIX; - } - else if (val == GL_TRANSPOSE_TEXTURE_MATRIX_ARB) { - val = GL_TEXTURE_MATRIX; - } - else if (val == GL_TRANSPOSE_COLOR_MATRIX_ARB) { - val = GL_COLOR_MATRIX; - } + val = RemapTransposeEnum( val ); __GLX_SINGLE_LOAD_VARIABLES(); __GLX_SINGLE_BEGIN(X_GLsop_GetFloatv,4); @@ -595,18 +583,7 @@ void __indirect_glGetIntegerv(GLenum val, GLint *i) __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); xGLXSingleReply reply; - if (val == GL_TRANSPOSE_MODELVIEW_MATRIX_ARB) { - val = GL_MODELVIEW_MATRIX; - } - else if (val == GL_TRANSPOSE_PROJECTION_MATRIX_ARB) { - val = GL_PROJECTION_MATRIX; - } - else if (val == GL_TRANSPOSE_TEXTURE_MATRIX_ARB) { - val = GL_TEXTURE_MATRIX; - } - else if (val == GL_TRANSPOSE_COLOR_MATRIX_ARB) { - val = GL_COLOR_MATRIX; - } + val = RemapTransposeEnum( val ); __GLX_SINGLE_LOAD_VARIABLES(); __GLX_SINGLE_BEGIN(X_GLsop_GetIntegerv,4); -- 2.30.2