From 711213fb7226f25a7da4962aa7526d7265d38356 Mon Sep 17 00:00:00 2001 From: Francisco Jerez Date: Tue, 19 Jul 2016 20:29:55 -0700 Subject: [PATCH] glsl: Don't consider read-only fragment outputs to be written to. Since they cannot be written. This prevents adding fragment outputs to the OutputsWritten set that are only read from via the gl_LastFragData array but never written to. Reviewed-by: Kenneth Graunke --- src/compiler/glsl/ir_set_program_inouts.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/compiler/glsl/ir_set_program_inouts.cpp b/src/compiler/glsl/ir_set_program_inouts.cpp index 060bea8dd8e..a6475b519e4 100644 --- a/src/compiler/glsl/ir_set_program_inouts.cpp +++ b/src/compiler/glsl/ir_set_program_inouts.cpp @@ -137,7 +137,7 @@ mark(struct gl_program *prog, ir_variable *var, int offset, int len, assert(var->data.mode == ir_var_shader_out); if (is_patch_generic) prog->PatchOutputsWritten |= bitfield; - else + else if (!var->data.read_only) prog->OutputsWritten |= bitfield; } } -- 2.30.2