From 71202352c8d9f87d7b6f06bece67771d7cf641a4 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Thu, 21 Jul 2016 12:01:46 -0700 Subject: [PATCH] spirv/nir: Handle texture projectors Signed-off-by: Jason Ekstrand Reviewed-by: Kenneth Graunke Cc: "12.0" --- src/compiler/spirv/spirv_to_nir.c | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c index 6ebf951ab47..27d2b4239bb 100644 --- a/src/compiler/spirv/spirv_to_nir.c +++ b/src/compiler/spirv/spirv_to_nir.c @@ -1442,6 +1442,21 @@ vtn_handle_texture(struct vtn_builder *b, SpvOp opcode, break; } + switch (opcode) { + case SpvOpImageSampleProjImplicitLod: + case SpvOpImageSampleProjExplicitLod: + case SpvOpImageSampleProjDrefImplicitLod: + case SpvOpImageSampleProjDrefExplicitLod: + /* These have the projector as the last coordinate component */ + p->src = nir_src_for_ssa(nir_channel(&b->nb, coord, coord_components)); + p->src_type = nir_tex_src_projector; + p++; + break; + + default: + break; + } + unsigned gather_component = 0; switch (opcode) { case SpvOpImageSampleDrefImplicitLod: -- 2.30.2