From 722b76156486bbb03f8504e8f7a5db05b9257da5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 27 Sep 2009 17:01:41 -0600 Subject: [PATCH] mesa: use _mesa_get_texstore_func() to get texture image store func --- src/mesa/main/texstore.c | 136 +++++++++++++++++++++++---------------- 1 file changed, 82 insertions(+), 54 deletions(-) diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 7f2e71585e3..f457e08a5ba 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3501,15 +3501,19 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, else { const GLint dstRowStride = 0; GLboolean success; - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 1, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, 1, 1, - format, type, pixels, packing); + const StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + + ASSERT(storeImage); + + success = storeImage(ctx, 1, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, 1, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); } @@ -3572,6 +3576,11 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, else { GLint dstRowStride; GLboolean success; + const StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + + ASSERT(storeImage); + if (texImage->IsCompressed) { dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); @@ -3579,15 +3588,15 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, else { dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + + success = storeImage(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); } @@ -3646,6 +3655,11 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, else { GLint dstRowStride; GLboolean success; + const StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + + ASSERT(storeImage); + if (texImage->IsCompressed) { dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); @@ -3653,15 +3667,15 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, else { dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 3, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing); + + success = storeImage(ctx, 3, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); } @@ -3694,15 +3708,19 @@ _mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level, { const GLint dstRowStride = 0; GLboolean success; - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 1, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, 0, 0, /* offsets */ - dstRowStride, - texImage->ImageOffsets, - width, 1, 1, - format, type, pixels, packing); + const StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + + ASSERT(storeImage); + + success = storeImage(ctx, 1, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, 0, 0, /* offsets */ + dstRowStride, + texImage->ImageOffsets, + width, 1, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D"); } @@ -3735,6 +3753,11 @@ _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level, { GLint dstRowStride = 0; GLboolean success; + const StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + + ASSERT(storeImage); + if (texImage->IsCompressed) { dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, texImage->Width); @@ -3742,15 +3765,15 @@ _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level, else { dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + + success = storeImage(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D"); } @@ -3783,6 +3806,11 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, { GLint dstRowStride; GLboolean success; + const StoreTexImageFunc storeImage = + _mesa_get_texstore_func(texImage->TexFormat->MesaFormat); + + ASSERT(storeImage); + if (texImage->IsCompressed) { dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, texImage->Width); @@ -3790,15 +3818,15 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, else { dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 3, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing); + + success = storeImage(ctx, 3, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D"); } -- 2.30.2