From 7272e8a70965d679d4545dffbc8099d99431f80b Mon Sep 17 00:00:00 2001 From: "Kristian H. Kristensen" Date: Tue, 22 Oct 2019 19:44:42 -0700 Subject: [PATCH] freedreno/ir3: Allocate const space for tessellation parameters The tessellation stages need size and stride or the patch layout as well as locations of attributes in the patch. The tesselation stages also use two system memory BOs and need the iovas of those. Signed-off-by: Kristian H. Kristensen Acked-by: Eric Anholt Reviewed-by: Rob Clark --- src/freedreno/ir3/ir3_nir.c | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/freedreno/ir3/ir3_nir.c b/src/freedreno/ir3/ir3_nir.c index fc90fbe3868..afcd87a16b9 100644 --- a/src/freedreno/ir3/ir3_nir.c +++ b/src/freedreno/ir3/ir3_nir.c @@ -460,6 +460,13 @@ ir3_setup_const_state(struct ir3_shader *shader, nir_shader *nir) const_state->offsets.primitive_param = constoff; constoff += 1; break; + case MESA_SHADER_TESS_CTRL: + case MESA_SHADER_TESS_EVAL: + constoff = align(constoff - 1, 4) + 3; + const_state->offsets.primitive_param = constoff; + const_state->offsets.primitive_map = constoff + 5; + constoff += 5 + DIV_ROUND_UP(nir->num_inputs, 4); + break; case MESA_SHADER_GEOMETRY: const_state->offsets.primitive_param = constoff; const_state->offsets.primitive_map = constoff + 1; -- 2.30.2