From 7298e71360ca1f38e7f0e0426fbf1a8dcbafdbd7 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 7 Nov 2000 16:40:37 +0000 Subject: [PATCH] adjust x/y/zoffset parameters to fill_texture_image() by texture border width --- src/mesa/main/teximage.c | 19 ++++++++++--------- 1 file changed, 10 insertions(+), 9 deletions(-) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 38b24dfe8b2..6ce6de69ce1 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1,4 +1,4 @@ -/* $Id: teximage.c,v 1.59 2000/11/05 18:40:58 keithw Exp $ */ +/* $Id: teximage.c,v 1.60 2000/11/07 16:40:37 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -39,6 +39,7 @@ #include "teximage.h" #include "texstate.h" #include "types.h" +#include "swrast/s_span.h" /* XXX SWRAST hack */ #endif @@ -2197,7 +2198,6 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, texUnit = &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]); texObj = _mesa_select_tex_object(ctx, texUnit, target); - texImage = _mesa_select_tex_image(ctx, texUnit, target, level); if (!texObj || !texImage || target == GL_PROXY_TEXTURE_1D || target == GL_PROXY_TEXTURE_2D || @@ -2207,7 +2207,7 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, } if (!texImage) { - /* invalid mipmap level */ + /* invalid mipmap level, not an error */ return; } @@ -2439,7 +2439,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level, } fill_texture_image(ctx, 1, texImage->Format, texImage->Data, - width, 1, 1, xoffset, 0, 0, /* size and offsets */ + width, 1, 1, xoffset + texImage->Border, 0, 0, /* size and offsets */ 0, 0, /* strides */ format, type, pixels, &ctx->Unpack); @@ -2513,8 +2513,8 @@ _mesa_TexSubImage2D( GLenum target, GLint level, } fill_texture_image(ctx, 2, texImage->Format, texImage->Data, - width, height, 1, xoffset, yoffset, 0, - texRowStride, 0, + width, height, 1, xoffset + texImage->Border, + yoffset + texImage->Border, 0, texRowStride, 0, format, type, pixels, &ctx->Unpack); if (ctx->Driver.TexImage2D) { @@ -2597,9 +2597,10 @@ _mesa_TexSubImage3D( GLenum target, GLint level, } fill_texture_image(ctx, 3, texImage->Format, texImage->Data, - width, height, depth, xoffset, yoffset, zoffset, - texRowStride, texImgStride, - format, type, pixels, &ctx->Unpack); + width, height, depth, xoffset + texImage->Border, + yoffset + texImage->Border, + zoffset + texImage->Border, texRowStride, + texImgStride, format, type, pixels, &ctx->Unpack); if (ctx->Driver.TexImage3D) { (*ctx->Driver.TexImage3D)(ctx, target, level, texImage->Format, -- 2.30.2