From 739ac3d39dacdede853d150b9903001524453330 Mon Sep 17 00:00:00 2001 From: Jeremy Huddleston Sequoia Date: Wed, 20 Jan 2016 17:10:54 -0800 Subject: [PATCH] mesa: Deal with size differences between GLuint and GLhandleARB in GetAttachedObjectsARB MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Signed-off-by: Jeremy Huddleston Sequoia Reviewed-by: Nicolai Hähnle --- src/mesa/main/shaderapi.c | 18 +++++++++++++++++- 1 file changed, 17 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index a988f41697b..5854369a28c 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -1374,10 +1374,26 @@ _mesa_DetachShader(GLuint program, GLuint shader) void GLAPIENTRY _mesa_GetAttachedObjectsARB(GLhandleARB container, GLsizei maxCount, - GLsizei * count, GLhandleARB * obj) + GLsizei * count, GLhandleARB * objARB) { + int i; + GLuint *obj; + GET_CURRENT_CONTEXT(ctx); + + obj = calloc(maxCount, sizeof(GLuint)); + if (!obj) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetAttachedObjectsARB"); + return; + } + get_attached_shaders(ctx, container, maxCount, count, obj); + + for (i = 0 ; i < *count; i++) { + objARB[i] = (GLhandleARB)obj[i]; + } + + free(obj); } -- 2.30.2