From 73d2d313e9fafc8e8a6ac54af1da18d476821e7a Mon Sep 17 00:00:00 2001 From: =?utf8?q?Mathias=20Fr=C3=B6hlich?= Date: Sat, 17 Nov 2018 07:13:11 +0100 Subject: [PATCH] mesa: Rename gl_vertex_array_object::_Enabled -> Enabled. MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Mark the up to now derived bitfield value now as primary value by removing the underscore. Reviewed-by: Brian Paul Reviewed-by: Marek Olšák Signed-off-by: Mathias Fröhlich --- src/mesa/main/arrayobj.c | 20 ++++++++++---------- src/mesa/main/arrayobj.h | 4 ++-- src/mesa/main/attrib.c | 4 ++-- src/mesa/main/draw_validate.c | 2 +- src/mesa/main/mtypes.h | 2 +- src/mesa/main/varray.c | 16 ++++++++-------- src/mesa/vbo/vbo_exec_draw.c | 8 ++++---- src/mesa/vbo/vbo_private.h | 2 +- src/mesa/vbo/vbo_save_api.c | 4 ++-- src/mesa/vbo/vbo_save_draw.c | 2 +- src/mesa/vbo/vbo_save_loopback.c | 8 ++++---- 11 files changed, 36 insertions(+), 36 deletions(-) diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index ad34282afc8..c4e61a9954d 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -478,7 +478,7 @@ compute_vbo_offset_range(const struct gl_vertex_array_object *vao, GLuint max_offset = 0; /* We work on the unmapped originaly VAO array entries. */ - GLbitfield mask = vao->_Enabled & binding->_BoundArrays; + GLbitfield mask = vao->Enabled & binding->_BoundArrays; /* The binding should be active somehow, not to return inverted ranges */ assert(mask); while (mask) { @@ -597,7 +597,7 @@ _mesa_update_vao_derived_arrays(struct gl_context *ctx, */ const gl_attribute_map_mode mode = vao->_AttributeMapMode; /* Enabled array bits. */ - const GLbitfield enabled = vao->_Enabled; + const GLbitfield enabled = vao->Enabled; /* VBO array bits. */ const GLbitfield vbos = vao->VertexAttribBufferMask; @@ -756,8 +756,8 @@ _mesa_update_vao_derived_arrays(struct gl_context *ctx, * grouping information in a seperate array beside * gl_array_attributes/gl_vertex_buffer_binding. */ - assert(util_bitcount(binding->_BoundArrays & vao->_Enabled) == 1 - || (vao->_Enabled & ~binding->_BoundArrays) == 0); + assert(util_bitcount(binding->_BoundArrays & vao->Enabled) == 1 + || (vao->Enabled & ~binding->_BoundArrays) == 0); /* Start this current effective binding with the array */ GLbitfield eff_bound_arrays = bound; @@ -776,8 +776,8 @@ _mesa_update_vao_derived_arrays(struct gl_context *ctx, &vao->BufferBinding[attrib2->BufferBindingIndex]; /* See the comment at the same assert above. */ - assert(util_bitcount(binding2->_BoundArrays & vao->_Enabled) == 1 - || (vao->_Enabled & ~binding->_BoundArrays) == 0); + assert(util_bitcount(binding2->_BoundArrays & vao->Enabled) == 1 + || (vao->Enabled & ~binding->_BoundArrays) == 0); /* Check if we have an identical binding */ if (binding->Stride != binding2->Stride) @@ -871,7 +871,7 @@ bool _mesa_all_varyings_in_vbos(const struct gl_vertex_array_object *vao) { /* Walk those enabled arrays that have the default vbo attached */ - GLbitfield mask = vao->_Enabled & ~vao->VertexAttribBufferMask; + GLbitfield mask = vao->Enabled & ~vao->VertexAttribBufferMask; while (mask) { /* Do not use u_bit_scan64 as we can walk multiple @@ -883,7 +883,7 @@ _mesa_all_varyings_in_vbos(const struct gl_vertex_array_object *vao) const struct gl_vertex_buffer_binding *buffer_binding = &vao->BufferBinding[attrib_array->BufferBindingIndex]; - /* Only enabled arrays shall appear in the _Enabled bitmask */ + /* Only enabled arrays shall appear in the Enabled bitmask */ assert(attrib_array->Enabled); /* We have already masked out vao->VertexAttribBufferMask */ assert(!_mesa_is_bufferobj(buffer_binding->BufferObj)); @@ -905,7 +905,7 @@ bool _mesa_all_buffers_are_unmapped(const struct gl_vertex_array_object *vao) { /* Walk the enabled arrays that have a vbo attached */ - GLbitfield mask = vao->_Enabled & vao->VertexAttribBufferMask; + GLbitfield mask = vao->Enabled & vao->VertexAttribBufferMask; while (mask) { const int i = ffs(mask) - 1; @@ -914,7 +914,7 @@ _mesa_all_buffers_are_unmapped(const struct gl_vertex_array_object *vao) const struct gl_vertex_buffer_binding *buffer_binding = &vao->BufferBinding[attrib_array->BufferBindingIndex]; - /* Only enabled arrays shall appear in the _Enabled bitmask */ + /* Only enabled arrays shall appear in the Enabled bitmask */ assert(attrib_array->Enabled); /* We have already masked with vao->VertexAttribBufferMask */ assert(_mesa_is_bufferobj(buffer_binding->BufferObj)); diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h index 8b11c79bdb9..ee87b4b6ba5 100644 --- a/src/mesa/main/arrayobj.h +++ b/src/mesa/main/arrayobj.h @@ -111,7 +111,7 @@ _mesa_vao_attribute_map[ATTRIBUTE_MAP_MODE_MAX][VERT_ATTRIB_MAX]; /** * Apply the position/generic0 aliasing map to a bitfield from the vao. - * Use for example to convert gl_vertex_array_object::_Enabled + * Use for example to convert gl_vertex_array_object::Enabled * or gl_vertex_buffer_binding::_VertexBinding from the vao numbering to * the numbering used with vertex processing inputs. */ @@ -143,7 +143,7 @@ static inline GLbitfield _mesa_get_vao_vp_inputs(const struct gl_vertex_array_object *vao) { const gl_attribute_map_mode mode = vao->_AttributeMapMode; - return _mesa_vao_enable_to_vp_inputs(mode, vao->_Enabled); + return _mesa_vao_enable_to_vp_inputs(mode, vao->Enabled); } diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index a46fec73fdf..fd130857179 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1576,8 +1576,8 @@ copy_array_object(struct gl_context *ctx, _mesa_copy_vertex_buffer_binding(ctx, &dest->BufferBinding[i], &src->BufferBinding[i]); } - /* _Enabled must be the same than on push */ - dest->_Enabled = src->_Enabled; + /* Enabled must be the same than on push */ + dest->Enabled = src->Enabled; dest->_EffEnabledVBO = src->_EffEnabledVBO; /* The bitmask of bound VBOs needs to match the VertexBinding array */ dest->VertexAttribBufferMask = src->VertexAttribBufferMask; diff --git a/src/mesa/main/draw_validate.c b/src/mesa/main/draw_validate.c index 29304bd5144..b715a27f8b7 100644 --- a/src/mesa/main/draw_validate.c +++ b/src/mesa/main/draw_validate.c @@ -1100,7 +1100,7 @@ valid_draw_indirect(struct gl_context *ctx, * buffer bound. */ if (_mesa_is_gles31(ctx) && - ctx->Array.VAO->_Enabled & ~ctx->Array.VAO->VertexAttribBufferMask) { + ctx->Array.VAO->Enabled & ~ctx->Array.VAO->VertexAttribBufferMask) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(No VBO bound)", name); return GL_FALSE; } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 656e1226f94..9d79957afaa 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1538,7 +1538,7 @@ struct gl_vertex_array_object GLbitfield VertexAttribBufferMask; /** Mask of VERT_BIT_* values indicating which arrays are enabled */ - GLbitfield _Enabled; + GLbitfield Enabled; /** * Mask of VERT_BIT_* enabled arrays past position/generic0 mapping diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 2e27a16a99b..e1675ff5135 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -141,7 +141,7 @@ update_attribute_map_mode(const struct gl_context *ctx, if (ctx->API != API_OPENGL_COMPAT) return; /* The generic0 attribute superseeds the position attribute */ - const GLbitfield enabled = vao->_Enabled; + const GLbitfield enabled = vao->Enabled; if (enabled & VERT_BIT_GENERIC0) vao->_AttributeMapMode = ATTRIBUTE_MAP_MODE_GENERIC0; else if (enabled & VERT_BIT_POS) @@ -177,7 +177,7 @@ _mesa_vertex_attrib_binding(struct gl_context *ctx, array->BufferBindingIndex = bindingIndex; - vao->NewArrays |= vao->_Enabled & array_bit; + vao->NewArrays |= vao->Enabled & array_bit; if (vao == ctx->Array.VAO) ctx->NewState |= _NEW_ARRAY; } @@ -213,7 +213,7 @@ _mesa_bind_vertex_buffer(struct gl_context *ctx, else vao->VertexAttribBufferMask |= binding->_BoundArrays; - vao->NewArrays |= vao->_Enabled & binding->_BoundArrays; + vao->NewArrays |= vao->Enabled & binding->_BoundArrays; if (vao == ctx->Array.VAO) ctx->NewState |= _NEW_ARRAY; } @@ -236,7 +236,7 @@ vertex_binding_divisor(struct gl_context *ctx, if (binding->InstanceDivisor != divisor) { binding->InstanceDivisor = divisor; - vao->NewArrays |= vao->_Enabled & binding->_BoundArrays; + vao->NewArrays |= vao->Enabled & binding->_BoundArrays; if (vao == ctx->Array.VAO) ctx->NewState |= _NEW_ARRAY; } @@ -347,7 +347,7 @@ _mesa_update_array_format(struct gl_context *ctx, array->RelativeOffset = relativeOffset; array->_ElementSize = elementSize; - vao->NewArrays |= vao->_Enabled & VERT_BIT(attrib); + vao->NewArrays |= vao->Enabled & VERT_BIT(attrib); if (vao == ctx->Array.VAO) ctx->NewState |= _NEW_ARRAY; } @@ -605,7 +605,7 @@ update_array(struct gl_context *ctx, * to the VAO. But but that is done already unconditionally in * _mesa_update_array_format called above. */ - assert((vao->NewArrays | ~vao->_Enabled) & VERT_BIT(attrib)); + assert((vao->NewArrays | ~vao->Enabled) & VERT_BIT(attrib)); array->Ptr = ptr; /* Update the vertex buffer binding */ @@ -1082,7 +1082,7 @@ _mesa_enable_vertex_array_attrib(struct gl_context *ctx, /* was disabled, now being enabled */ vao->VertexAttrib[attrib].Enabled = GL_TRUE; const GLbitfield array_bit = VERT_BIT(attrib); - vao->_Enabled |= array_bit; + vao->Enabled |= array_bit; vao->NewArrays |= array_bit; if (vao == ctx->Array.VAO) @@ -1169,7 +1169,7 @@ _mesa_disable_vertex_array_attrib(struct gl_context *ctx, /* was enabled, now being disabled */ vao->VertexAttrib[attrib].Enabled = GL_FALSE; const GLbitfield array_bit = VERT_BIT(attrib); - vao->_Enabled &= ~array_bit; + vao->Enabled &= ~array_bit; vao->NewArrays |= array_bit; if (vao == ctx->Array.VAO) diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index dc6e8d3b8a4..db95dbbc34e 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -191,12 +191,12 @@ vbo_exec_bind_arrays(struct gl_context *ctx) GLbitfield vao_enabled = _vbo_get_vao_enabled_from_vbo(mode, exec->vtx.enabled); /* At first disable arrays no longer needed */ - GLbitfield mask = vao->_Enabled & ~vao_enabled; + GLbitfield mask = vao->Enabled & ~vao_enabled; while (mask) { const int vao_attr = u_bit_scan(&mask); _mesa_disable_vertex_array_attrib(ctx, vao, vao_attr); } - assert((~vao_enabled & vao->_Enabled) == 0); + assert((~vao_enabled & vao->Enabled) == 0); /* Bind the buffer object */ const GLuint stride = exec->vtx.vertex_size*sizeof(GLfloat); @@ -222,13 +222,13 @@ vbo_exec_bind_arrays(struct gl_context *ctx) /* Set and enable */ _vbo_set_attrib_format(ctx, vao, vao_attr, buffer_offset, size, type, offset); - if ((vao->_Enabled & VERT_BIT(vao_attr)) == 0) + if ((vao->Enabled & VERT_BIT(vao_attr)) == 0) _mesa_enable_vertex_array_attrib(ctx, vao, vao_attr); /* The vao is initially created with all bindings set to 0. */ assert(vao->VertexAttrib[vao_attr].BufferBindingIndex == 0); } - assert(vao_enabled == vao->_Enabled); + assert(vao_enabled == vao->Enabled); assert(!_mesa_is_bufferobj(exec->vtx.bufferobj) || (vao_enabled & ~vao->VertexAttribBufferMask) == 0); diff --git a/src/mesa/vbo/vbo_private.h b/src/mesa/vbo/vbo_private.h index 86f6b41b793..1fc2ab48fd1 100644 --- a/src/mesa/vbo/vbo_private.h +++ b/src/mesa/vbo/vbo_private.h @@ -224,7 +224,7 @@ _vbo_set_attrib_format(struct gl_context *ctx, * to the VAO. But but that is done already unconditionally in * _mesa_update_array_format called above. */ - assert((vao->NewArrays | ~vao->_Enabled) & VERT_BIT(attr)); + assert((vao->NewArrays | ~vao->Enabled) & VERT_BIT(attr)); vao->VertexAttrib[attr].Ptr = ADD_POINTERS(buffer_offset, offset); } diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index 05c894328e7..97796aea53f 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -426,7 +426,7 @@ compare_vao(gl_vertex_processing_mode mode, return false; /* If the enabled arrays are not the same we are not equal. */ - if (vao_enabled != vao->_Enabled) + if (vao_enabled != vao->Enabled) return false; /* Check the buffer binding at 0 */ @@ -517,7 +517,7 @@ update_vao(struct gl_context *ctx, _mesa_vertex_attrib_binding(ctx, *vao, vao_attr, 0); _mesa_enable_vertex_array_attrib(ctx, *vao, vao_attr); } - assert(vao_enabled == (*vao)->_Enabled); + assert(vao_enabled == (*vao)->Enabled); assert((vao_enabled & ~(*vao)->VertexAttribBufferMask) == 0); /* Finalize and freeze the VAO */ diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index 409a353b520..b3578cc27c3 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -47,7 +47,7 @@ copy_vao(struct gl_context *ctx, const struct gl_vertex_array_object *vao, { struct vbo_context *vbo = vbo_context(ctx); - mask &= vao->_Enabled; + mask &= vao->Enabled; while (mask) { const int i = u_bit_scan(&mask); const struct gl_array_attributes *attrib = &vao->VertexAttrib[i]; diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c index eeb4580c54c..7e9296bae20 100644 --- a/src/mesa/vbo/vbo_save_loopback.c +++ b/src/mesa/vbo/vbo_save_loopback.c @@ -155,23 +155,23 @@ _vbo_loopback_vertex_list(struct gl_context *ctx, * the NV attributes entrypoints: */ const struct gl_vertex_array_object *vao = node->VAO[VP_MODE_FF]; - GLbitfield mask = vao->_Enabled & VERT_BIT_MAT_ALL; + GLbitfield mask = vao->Enabled & VERT_BIT_MAT_ALL; while (mask) { const int i = u_bit_scan(&mask); append_attr(&nr, la, i, VBO_MATERIAL_SHIFT, vao); } vao = node->VAO[VP_MODE_SHADER]; - mask = vao->_Enabled & ~(VERT_BIT_POS | VERT_BIT_GENERIC0); + mask = vao->Enabled & ~(VERT_BIT_POS | VERT_BIT_GENERIC0); while (mask) { const int i = u_bit_scan(&mask); append_attr(&nr, la, i, 0, vao); } /* The last in the list should be the vertex provoking attribute */ - if (vao->_Enabled & VERT_BIT_GENERIC0) { + if (vao->Enabled & VERT_BIT_GENERIC0) { append_attr(&nr, la, VERT_ATTRIB_GENERIC0, 0, vao); - } else if (vao->_Enabled & VERT_BIT_POS) { + } else if (vao->Enabled & VERT_BIT_POS) { append_attr(&nr, la, VERT_ATTRIB_POS, 0, vao); } -- 2.30.2