From 76a08eeeec08d5e52d88ccc4bfd594a311643163 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 15 Jan 2018 14:41:18 -0700 Subject: [PATCH] vbo: whitespace, formatting fixes in vbo_context.c Reviewed-by: Ian Romanick Reviewed-by: Roland Scheidegger Reviewed-by: Emil Velikov --- src/mesa/vbo/vbo_context.c | 59 ++++++++++++++++++++++---------------- 1 file changed, 35 insertions(+), 24 deletions(-) diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index 2d4a973ebd6..854f0210bfc 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -34,12 +34,16 @@ #include "vbo_context.h" -static GLuint check_size( const GLfloat *attr ) +static GLuint +check_size(const GLfloat *attr) { - if (attr[3] != 1.0F) return 4; - if (attr[2] != 0.0F) return 3; - if (attr[1] != 0.0F) return 2; - return 1; + if (attr[3] != 1.0F) + return 4; + if (attr[2] != 0.0F) + return 3; + if (attr[1] != 0.0F) + return 2; + return 1; } @@ -68,7 +72,8 @@ init_array(struct gl_context *ctx, struct gl_vertex_array *cl, * Set up the vbo->currval arrays to point at the context's current * vertex attributes (with strides = 0). */ -static void init_legacy_currval(struct gl_context *ctx) +static void +init_legacy_currval(struct gl_context *ctx) { struct vbo_context *vbo = vbo_context(ctx); GLuint i; @@ -86,7 +91,8 @@ static void init_legacy_currval(struct gl_context *ctx) } -static void init_generic_currval(struct gl_context *ctx) +static void +init_generic_currval(struct gl_context *ctx) { struct vbo_context *vbo = vbo_context(ctx); GLuint i; @@ -99,7 +105,8 @@ static void init_generic_currval(struct gl_context *ctx) } -static void init_mat_currval(struct gl_context *ctx) +static void +init_mat_currval(struct gl_context *ctx) { struct vbo_context *vbo = vbo_context(ctx); GLuint i; @@ -176,7 +183,8 @@ vbo_draw_indirect_prims(struct gl_context *ctx, } -GLboolean _vbo_CreateContext( struct gl_context *ctx ) +GLboolean +_vbo_CreateContext(struct gl_context *ctx) { struct vbo_context *vbo = CALLOC_STRUCT(vbo_context); @@ -185,13 +193,13 @@ GLboolean _vbo_CreateContext( struct gl_context *ctx ) /* Initialize the arrayelt helper */ if (!ctx->aelt_context && - !_ae_create_context( ctx )) { + !_ae_create_context(ctx)) { return GL_FALSE; } - init_legacy_currval( ctx ); - init_generic_currval( ctx ); - init_mat_currval( ctx ); + init_legacy_currval(ctx); + init_generic_currval(ctx); + init_mat_currval(ctx); vbo_set_indirect_draw_func(ctx, vbo_draw_indirect_prims); /* Build mappings from VERT_ATTRIB -> VBO_ATTRIB depending on type @@ -204,15 +212,15 @@ GLboolean _vbo_CreateContext( struct gl_context *ctx ) STATIC_ASSERT(VBO_ATTRIB_MAX <= 255); /* identity mapping */ - for (i = 0; i < ARRAY_SIZE(vbo->map_vp_none); i++) - vbo->map_vp_none[i] = i; + for (i = 0; i < ARRAY_SIZE(vbo->map_vp_none); i++) + vbo->map_vp_none[i] = i; /* map material attribs to generic slots */ for (i = 0; i < MAT_ATTRIB_MAX; i++) - vbo->map_vp_none[VERT_ATTRIB_GENERIC(i)] + vbo->map_vp_none[VERT_ATTRIB_GENERIC(i)] = VBO_ATTRIB_MAT_FRONT_AMBIENT + i; for (i = 0; i < ARRAY_SIZE(vbo->map_vp_arb); i++) - vbo->map_vp_arb[i] = i; + vbo->map_vp_arb[i] = i; } @@ -220,9 +228,9 @@ GLboolean _vbo_CreateContext( struct gl_context *ctx ) * will pretty much be permanently installed, which means that the * vtxfmt mechanism can be removed now. */ - vbo_exec_init( ctx ); + vbo_exec_init(ctx); if (ctx->API == API_OPENGL_COMPAT) - vbo_save_init( ctx ); + vbo_save_init(ctx); _math_init_eval(); @@ -230,12 +238,13 @@ GLboolean _vbo_CreateContext( struct gl_context *ctx ) } -void _vbo_DestroyContext( struct gl_context *ctx ) +void +_vbo_DestroyContext(struct gl_context *ctx) { struct vbo_context *vbo = vbo_context(ctx); if (ctx->aelt_context) { - _ae_destroy_context( ctx ); + _ae_destroy_context(ctx); ctx->aelt_context = NULL; } @@ -255,15 +264,17 @@ void _vbo_DestroyContext( struct gl_context *ctx ) } -void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func) +void +vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func) { struct vbo_context *vbo = vbo_context(ctx); vbo->draw_prims = func; } -void vbo_set_indirect_draw_func(struct gl_context *ctx, - vbo_indirect_draw_func func) +void +vbo_set_indirect_draw_func(struct gl_context *ctx, + vbo_indirect_draw_func func) { struct vbo_context *vbo = vbo_context(ctx); vbo->draw_indirect_prims = func; -- 2.30.2