From 76b97d544e642b10d049fad1a6ccd122e482c50a Mon Sep 17 00:00:00 2001 From: Ilia Mirkin Date: Sun, 27 Nov 2016 16:37:17 -0500 Subject: [PATCH] anv: enable storage image extended formats These are all regularly available in desktop GL, so the backend fully supports them. Signed-off-by: Ilia Mirkin Reviewed-by: Jason Ekstrand --- src/intel/vulkan/anv_device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c index 4c51981f03f..fcc27da1f83 100644 --- a/src/intel/vulkan/anv_device.c +++ b/src/intel/vulkan/anv_device.c @@ -465,7 +465,7 @@ void anv_GetPhysicalDeviceFeatures( .fragmentStoresAndAtomics = true, .shaderTessellationAndGeometryPointSize = true, .shaderImageGatherExtended = false, - .shaderStorageImageExtendedFormats = false, + .shaderStorageImageExtendedFormats = true, .shaderStorageImageMultisample = false, .shaderUniformBufferArrayDynamicIndexing = true, .shaderSampledImageArrayDynamicIndexing = true, -- 2.30.2