From 7708b75d722ee6e0cfb1080b98308ff772e021b9 Mon Sep 17 00:00:00 2001 From: Karl Schultz Date: Tue, 24 May 2005 21:02:51 +0000 Subject: [PATCH] Visual Studio 6 project file for OSmesa library. --- windows/VC6/mesa/osmesa/osmesa.dsp | 125 +++++++++++++++++++++++++++++ 1 file changed, 125 insertions(+) create mode 100644 windows/VC6/mesa/osmesa/osmesa.dsp diff --git a/windows/VC6/mesa/osmesa/osmesa.dsp b/windows/VC6/mesa/osmesa/osmesa.dsp new file mode 100644 index 00000000000..63c7b550394 --- /dev/null +++ b/windows/VC6/mesa/osmesa/osmesa.dsp @@ -0,0 +1,125 @@ +# Microsoft Developer Studio Project File - Name="osmesa" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=osmesa - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osmesa.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osmesa.mak" CFG="osmesa - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "osmesa - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "osmesa - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "osmesa - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FD /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 opengl32.lib winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/OSMESA32.DLL" /libpath:"../gdi/Release" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release\OSMESA32.LIB ..\..\..\..\lib copy Release\OSMESA32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release\OSMESA32.DLL ..\..\..\..\progs\demos +# End Special Build Tool + +!ELSEIF "$(CFG)" == "osmesa - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 opengl32.lib winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/OSMESA32.DLL" /pdbtype:sept /libpath:"../gdi/Debug" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug\OSMESA32.LIB ..\..\..\..\lib copy Debug\OSMESA32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug\OSMESA32.DLL ..\..\..\..\progs\demos +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "osmesa - Win32 Release" +# Name "osmesa - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\..\..\src\mesa\drivers\common\driverfuncs.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\src\mesa\drivers\osmesa\osmesa.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\src\mesa\drivers\osmesa\osmesa.def +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project -- 2.30.2