From 780c2cb42bc7bff9f89a998effb732bdcd72630b Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Tue, 15 Jan 2013 18:03:25 -0800 Subject: [PATCH] meta: Move loop variable declaration outside for loop. Fixes build with MSVC. Signed-off-by: Vinson Lee --- src/mesa/drivers/common/meta.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 5cbb7da31da..e25481e1a85 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -1623,9 +1623,10 @@ blitframebuffer_texture(struct gl_context *ctx, GLuint sampler, samplerSave = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler ? ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler->Name : 0; + int i; /* Iterate through all draw buffers */ - for (int i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { + for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { int idx = ctx->DrawBuffer->_ColorDrawBufferIndexes[i]; if (idx == -1) continue; -- 2.30.2