From 782fb5407d682c286678b1ac78c649c4c2858d2d Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Wed, 26 Jun 2019 14:31:57 -0500 Subject: [PATCH] util/vma: Factor out the hole splitting part of util_vma_heap_alloc Reviewed-by: Ivan Briano Reviewed-by: Lionel Landwerlin --- src/util/vma.c | 91 ++++++++++++++++++++++++++------------------------ 1 file changed, 48 insertions(+), 43 deletions(-) diff --git a/src/util/vma.c b/src/util/vma.c index c8f55031c7e..4887bdece0c 100644 --- a/src/util/vma.c +++ b/src/util/vma.c @@ -84,6 +84,53 @@ util_vma_heap_validate(struct util_vma_heap *heap) #define util_vma_heap_validate(heap) #endif +static void +util_vma_hole_alloc(struct util_vma_hole *hole, + uint64_t offset, uint64_t size) +{ + assert(hole->offset <= offset); + assert(hole->size >= offset - hole->offset + size); + + if (offset == hole->offset && size == hole->size) { + /* Just get rid of the hole. */ + list_del(&hole->link); + free(hole); + return; + } + + assert(offset - hole->offset <= hole->size - size); + uint64_t waste = (hole->size - size) - (offset - hole->offset); + if (waste == 0) { + /* We allocated at the top. Shrink the hole down. */ + hole->size -= size; + return; + } + + if (offset == hole->offset) { + /* We allocated at the bottom. Shrink the hole up. */ + hole->offset += size; + hole->size -= size; + return; + } + + /* We allocated in the middle. We need to split the old hole into two + * holes, one high and one low. + */ + struct util_vma_hole *high_hole = calloc(1, sizeof(*hole)); + high_hole->offset = offset + size; + high_hole->size = waste; + + /* Adjust the hole to be the amount of space left at he bottom of the + * original hole. + */ + hole->size = offset - hole->offset; + + /* Place the new hole before the old hole so that the list is in order + * from high to low. + */ + list_addtail(&high_hole->link, &hole->link); +} + uint64_t util_vma_heap_alloc(struct util_vma_heap *heap, uint64_t size, uint64_t alignment) @@ -114,50 +161,8 @@ util_vma_heap_alloc(struct util_vma_heap *heap, if (offset < hole->offset) continue; - if (offset == hole->offset && size == hole->size) { - /* Just get rid of the hole. */ - list_del(&hole->link); - free(hole); - util_vma_heap_validate(heap); - return offset; - } - - assert(offset - hole->offset <= hole->size - size); - uint64_t waste = (hole->size - size) - (offset - hole->offset); - if (waste == 0) { - /* We allocated at the top. Shrink the hole down. */ - hole->size -= size; - util_vma_heap_validate(heap); - return offset; - } - - if (offset == hole->offset) { - /* We allocated at the bottom. Shrink the hole up. */ - hole->offset += size; - hole->size -= size; - util_vma_heap_validate(heap); - return offset; - } - - /* We allocated in the middle. We need to split the old hole into two - * holes, one high and one low. - */ - struct util_vma_hole *high_hole = calloc(1, sizeof(*hole)); - high_hole->offset = offset + size; - high_hole->size = waste; - - /* Adjust the hole to be the amount of space left at he bottom of the - * original hole. - */ - hole->size = offset - hole->offset; - - /* Place the new hole before the old hole so that the list is in order - * from high to low. - */ - list_addtail(&high_hole->link, &hole->link); - + util_vma_hole_alloc(hole, offset, size); util_vma_heap_validate(heap); - return offset; } -- 2.30.2