From 78302c7ca30d27ef3d087deb4d1a22e83858ce4b Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 13 Mar 2008 18:19:47 -0600 Subject: [PATCH] gallium: need to all draw_flush() in softpipe_unmap_constant_buffers() Otherwise, we won't have our constants when we run the fragment shader. Fixes crash in glsl tests when SP_VBUF=1. --- src/gallium/drivers/softpipe/sp_draw_arrays.c | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c index 2049afda34f..5b5a0fe5735 100644 --- a/src/gallium/drivers/softpipe/sp_draw_arrays.c +++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c @@ -62,6 +62,14 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp) { struct pipe_winsys *ws = sp->pipe.winsys; uint i; + + /* really need to flush all prims since the vert/frag shaders const buffers + * are going away now. + */ + draw_flush(sp->draw); + + draw_set_mapped_constant_buffer(sp->draw, NULL); + for (i = 0; i < 2; i++) { if (sp->constants[i].size) ws->buffer_unmap(ws, sp->constants[i].buffer); -- 2.30.2