From 78a6e054393533a9cb2fe9f5a087d10b0f15bd9c Mon Sep 17 00:00:00 2001 From: =?utf8?q?Michel=20D=C3=A4nzer?= Date: Tue, 12 Dec 2006 09:23:53 +0100 Subject: [PATCH] mipmap_limits: Fix display of current texture filtering mode. --- progs/tests/mipmap_limits.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/progs/tests/mipmap_limits.c b/progs/tests/mipmap_limits.c index 3bcb8a88584..dc066cab1f0 100644 --- a/progs/tests/mipmap_limits.c +++ b/progs/tests/mipmap_limits.c @@ -127,7 +127,7 @@ static void display(void) GLfloat tcm = 4.0; printf("BASE_LEVEL = %d MAX_LEVEL = %d MIN_LOD = %f MAX_LOD = %f Bias = %.2g filter = %s\n", BaseLevel, MaxLevel, MinLod, MaxLod, LodBias, - NearestFilter ? "LINEAR" : "NEAREST"); + NearestFilter ? "NEAREST" : "LINEAR"); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel); -- 2.30.2