From 7b5878ee0491e7a93914389a8369cd6752b9757d Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Mon, 30 Nov 2015 15:59:28 +1000 Subject: [PATCH] r600/shader: increase number of inputs/outputs to 64. Tessellation exceeds these sometimes, so increase them for now. Signed-off-by: Dave Airlie --- src/gallium/drivers/r600/r600_shader.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h index f5b1c4b3f3b..cfdb0200333 100644 --- a/src/gallium/drivers/r600/r600_shader.h +++ b/src/gallium/drivers/r600/r600_shader.h @@ -62,8 +62,8 @@ struct r600_shader { unsigned ninput; unsigned noutput; unsigned nlds; - struct r600_shader_io input[40]; - struct r600_shader_io output[40]; + struct r600_shader_io input[64]; + struct r600_shader_io output[64]; boolean uses_kill; boolean fs_write_all; boolean two_side; -- 2.30.2