From 7bddaa61362924ec9dc360a2846cbdc8c647d834 Mon Sep 17 00:00:00 2001 From: Hyunjun Ko Date: Thu, 7 Nov 2019 05:32:34 +0000 Subject: [PATCH] freedreno/ir3: Fold const only when the type is float Tested-by: Marge Bot Part-of: --- src/freedreno/ir3/ir3_cp.c | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/src/freedreno/ir3/ir3_cp.c b/src/freedreno/ir3/ir3_cp.c index efcefaeb2b2..03bb8cbe091 100644 --- a/src/freedreno/ir3/ir3_cp.c +++ b/src/freedreno/ir3/ir3_cp.c @@ -523,6 +523,17 @@ reg_cp(struct ir3_cp_ctx *ctx, struct ir3_instruction *instr, (src_reg->array.offset == 0)) return false; + /* When narrowing constant from 32b to 16b, it seems + * to work only for float. So we should do this only with + * float opcodes. + */ + if (src->cat1.dst_type == TYPE_F16) { + if (instr->opc == OPC_MOV && !type_float(instr->cat1.src_type)) + return false; + if (!ir3_cat2_float(instr->opc) && !ir3_cat3_float(instr->opc)) + return false; + } + src_reg = ir3_reg_clone(instr->block->shader, src_reg); src_reg->flags = new_flags; instr->regs[n+1] = src_reg; -- 2.30.2