From 7c5284d0e52add862821ab13be61228e53867e62 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Mon, 1 Dec 2014 15:09:17 -0800 Subject: [PATCH] i965/fs_nir: Don't dump the shader. This is killing piglit. I'll leave the logging local Reviewed-by: Connor Abbott --- src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp index f4656bcd1b9..0cd8fca274f 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp @@ -51,9 +51,6 @@ fs_visitor::emit_nir_code() nir_opt_global_to_local(nir); nir_validate_shader(nir); - if (1) - nir_print_shader(nir, stderr); - nir_convert_to_ssa(nir); nir_validate_shader(nir); @@ -71,11 +68,9 @@ fs_visitor::emit_nir_code() progress |= nir_opt_peephole_ffma(nir); nir_validate_shader(nir); } while (progress); - nir_print_shader(nir, stderr); nir_convert_from_ssa(nir); nir_validate_shader(nir); - nir_print_shader(nir, stderr); nir_lower_vec_to_movs(nir); nir_validate_shader(nir); -- 2.30.2