From 7cccf46ec4ebcaee406d6ea38e0b232e1d64f7ae Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Wed, 30 Jan 2013 10:48:05 -0800 Subject: [PATCH] mesa: Add TexBufferRange to dispatch_sanity. Christoph implemented this, so we should expect it to be present now. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=60082 --- src/mesa/main/tests/dispatch_sanity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp index 399b9a5c640..519f6a9a46a 100644 --- a/src/mesa/main/tests/dispatch_sanity.cpp +++ b/src/mesa/main/tests/dispatch_sanity.cpp @@ -893,7 +893,7 @@ const struct function gl_core_functions_possible[] = { // { "glGetProgramResourceLocation", 43, -1 }, // XXX: Add to xml // { "glGetProgramResourceLocationIndex", 43, -1 }, // XXX: Add to xml // { "glShaderStorageBlockBinding", 43, -1 }, // XXX: Add to xml -// { "glTexBufferRange", 43, -1 }, // XXX: Add to xml + { "glTexBufferRange", 43, -1 }, // { "glTextureBufferRangeEXT", 43, -1 }, // XXX: Add to xml // { "glTexStorage2DMultisample", 43, -1 }, // XXX: Add to xml // { "glTexStorage3DMultisample", 43, -1 }, // XXX: Add to xml -- 2.30.2