From 7d4f1e6467a1b28ea6b0453ef9cd0254b3d57c19 Mon Sep 17 00:00:00 2001 From: Paul Berry Date: Fri, 29 Mar 2013 13:34:51 -0700 Subject: [PATCH] glsl: Fix array indexing when constant folding built-in functions. Mesa constant-folds built-in functions by using a miniature GLSL interpreter (see ir_function_signature::constant_expression_evaluate_expression_list()). This interpreter had a bug in its handling of array indexing, which caused expressions like "m[i][j]" (where m is a matrix) to be handled incorrectly. Specifically, it incorrectly treated j as indexing into the whole matrix (rather than indexing just into the vector m[i]); as a result the offset computed for m[i] was lost and m[i][j] was treated as m[j][0]. Fixes piglit tests inverse-mat[234].{vert,frag}. NOTE: This is a candidate for the 9.1 and 9.0 branches. Reviewed-by: Ian Romanick Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=57436 --- src/glsl/ir_constant_expression.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp index c2d0dc46c78..c09e56a3d08 100644 --- a/src/glsl/ir_constant_expression.cpp +++ b/src/glsl/ir_constant_expression.cpp @@ -1398,7 +1398,7 @@ ir_dereference_array::constant_referenced(struct hash_table *variable_context, return; } - const glsl_type *vt = substore->type; + const glsl_type *vt = array->type; if (vt->is_array()) { store = substore->get_array_element(index); offset = 0; -- 2.30.2