From 7e8cfc0add8e6b28ca4babacd6263b23ad87b2fe Mon Sep 17 00:00:00 2001 From: Timothy Arceri Date: Fri, 26 Jun 2020 17:01:25 +1000 Subject: [PATCH] glsl: remove stale FIXME MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit This is no longer an issue, was likely fixed years ago. Reviewed-by: Marek Olšák Reviewed-by: Eric Anholt Part-of: --- src/compiler/glsl/ast_function.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/compiler/glsl/ast_function.cpp b/src/compiler/glsl/ast_function.cpp index 74985db51ca..d097410d4bd 100644 --- a/src/compiler/glsl/ast_function.cpp +++ b/src/compiler/glsl/ast_function.cpp @@ -205,9 +205,6 @@ verify_parameter_modes(_mesa_glsl_parse_state *state, const ast_expression *const actual_ast = exec_node_data(ast_expression, actual_ast_node, link); - /* FIXME: 'loc' is incorrect (as of 2011-01-21). It is always - * FIXME: 0:0(0). - */ YYLTYPE loc = actual_ast->get_location(); /* Verify that 'const_in' parameters are ir_constants. */ -- 2.30.2