From 7f797e3d173c7a84aa5d231a1c173b00e84ea44f Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 16 Mar 2015 14:48:26 -0700 Subject: [PATCH] vc4: Fix pitch alignment of linear textures. Fixes some non-power-of-two texture rendering when I force ARGB8888 to raster. --- src/gallium/drivers/vc4/vc4_resource.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/vc4/vc4_resource.c b/src/gallium/drivers/vc4/vc4_resource.c index b8628ec7258..544c032b018 100644 --- a/src/gallium/drivers/vc4/vc4_resource.c +++ b/src/gallium/drivers/vc4/vc4_resource.c @@ -258,7 +258,7 @@ vc4_setup_slices(struct vc4_resource *rsc) if (!rsc->tiled) { slice->tiling = VC4_TILING_FORMAT_LINEAR; - level_width = align(level_width, 16); + level_width = align(level_width, utile_w); } else { if (vc4_size_is_lt(level_width, level_height, rsc->cpp)) { -- 2.30.2