From 7ffe40532f6b22d9b80caeac0fc3b9495619186a Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 2 Aug 2010 11:46:22 -0700 Subject: [PATCH] glsl2: Clean-up two 'unused variable' warnings --- src/glsl/ir_validate.cpp | 2 ++ src/glsl/main.cpp | 3 +++ 2 files changed, 5 insertions(+) diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp index f9f781b36ab..712e1376fa1 100644 --- a/src/glsl/ir_validate.cpp +++ b/src/glsl/ir_validate.cpp @@ -336,6 +336,8 @@ ir_validate::validate_ir(ir_instruction *ir, void *data) void check_node_type(ir_instruction *ir, void *data) { + (void) data; + if (ir->ir_type <= ir_type_unset || ir->ir_type >= ir_type_max) { printf("Instruction node with unset type\n"); ir->print(); printf("\n"); diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp index d557dcc4933..bc7292d155c 100644 --- a/src/glsl/main.cpp +++ b/src/glsl/main.cpp @@ -45,6 +45,9 @@ struct gl_shader * _mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type) { struct gl_shader *shader; + + (void) ctx; + assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER); shader = talloc_zero(NULL, struct gl_shader); if (shader) { -- 2.30.2