From 817181ea5044b222f7612a425562bbc9313d5c75 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Thu, 17 May 2007 11:16:19 -0700 Subject: [PATCH] Add array texture targets to list that can use compressed formats. --- src/mesa/main/teximage.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 1bcb9e851d4..766dad4d5f7 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1396,7 +1396,10 @@ target_can_be_compressed(GLcontext *ctx, GLenum target) || ((ctx->Extensions.ARB_texture_cube_map && (target == GL_PROXY_TEXTURE_CUBE_MAP || (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && - target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))))); + target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z)))) + || ((ctx->Extensions.MESA_texture_array && + ((target == GL_PROXY_TEXTURE_2D_ARRAY) || + (target == GL_TEXTURE_2D_ARRAY))))); } -- 2.30.2