From 82530ce1b5a76ce1835ed573411ed26cc2338a3e Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 18 Jun 2018 17:02:58 -0700 Subject: [PATCH] i965/vec4: Clamp indirect tes input array reads with 0x0fffffff Page 190 of "Volume 7: 3D Media GPGPU Engine (Haswell)" says the valid range of the offset is [0, 0FFFFFFFh]. Signed-off-by: Ian Romanick Reviewed-by: Kenneth Graunke Cc: mesa-stable@lists.freedesktop.org --- src/intel/compiler/brw_vec4_tes.cpp | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/src/intel/compiler/brw_vec4_tes.cpp b/src/intel/compiler/brw_vec4_tes.cpp index 35aff0f4b78..cf1bff42aa9 100644 --- a/src/intel/compiler/brw_vec4_tes.cpp +++ b/src/intel/compiler/brw_vec4_tes.cpp @@ -185,9 +185,19 @@ vec4_tes_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr) first_component /= 2; if (indirect_offset.file != BAD_FILE) { + src_reg clamped_indirect_offset = src_reg(this, glsl_type::uvec4_type); + + /* Page 190 of "Volume 7: 3D Media GPGPU Engine (Haswell)" says the + * valid range of the offset is [0, 0FFFFFFFh]. + */ + emit_minmax(BRW_CONDITIONAL_L, + dst_reg(clamped_indirect_offset), + retype(indirect_offset, BRW_REGISTER_TYPE_UD), + brw_imm_ud(0x0fffffffu)); + header = src_reg(this, glsl_type::uvec4_type); emit(TES_OPCODE_ADD_INDIRECT_URB_OFFSET, dst_reg(header), - input_read_header, indirect_offset); + input_read_header, clamped_indirect_offset); } else { /* Arbitrarily only push up to 24 vec4 slots worth of data, * which is 12 registers (since each holds 2 vec4 slots). -- 2.30.2