From 8265dfaa87ef3b46288afdccae86221203c9b44e Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 18 Sep 2018 10:35:34 -0700 Subject: [PATCH] nir: Allow using nir_lower_io_to_scalar_early on VS input vars. This will be used on V3D to cut down the size of the VS inputs in the VPM (memory area for sharing data between shader stages). Reviewed-by: Timothy Arceri --- src/compiler/nir/nir_lower_io_to_scalar.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/compiler/nir/nir_lower_io_to_scalar.c b/src/compiler/nir/nir_lower_io_to_scalar.c index 2b98e298cce..929761fa888 100644 --- a/src/compiler/nir/nir_lower_io_to_scalar.c +++ b/src/compiler/nir/nir_lower_io_to_scalar.c @@ -320,7 +320,9 @@ nir_lower_io_to_scalar_early(nir_shader *shader, nir_variable_mode mask) if (glsl_type_is_64bit(glsl_without_array(var->type))) continue; - if (var->data.location < VARYING_SLOT_VAR0 && + if (!(shader->info.stage == MESA_SHADER_VERTEX && + mode == nir_var_shader_in) && + var->data.location < VARYING_SLOT_VAR0 && var->data.location >= 0) continue; -- 2.30.2