From 828aa76f360c96adea1725380c397d04690bfd04 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 May 2009 13:02:38 -0600 Subject: [PATCH] mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObj No difference, but a little more understandable. --- src/mesa/main/varray.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 629be600d4c..527555be0e4 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -73,8 +73,8 @@ update_array(GLcontext *ctx, struct gl_client_array *array, * Later in glDrawArrays we'll check if start + count > _MaxElement to * be sure we won't go out of bounds. */ - if (ctx->Array.ArrayBufferObj->Name) - array->_MaxElement = ((GLsizeiptrARB) ctx->Array.ArrayBufferObj->Size + if (array->BufferObj->Name) + array->_MaxElement = ((GLsizeiptrARB) array->BufferObj->Size - (GLsizeiptrARB) array->Ptr + array->StrideB - elementSize) / array->StrideB; else -- 2.30.2