From 82a558108950ff74a0384a8ba243296f25d0cf90 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Thu, 3 Jun 2004 23:16:58 +0000 Subject: [PATCH] Enable use of new DRI interface in Rage128 driver. --- src/mesa/drivers/dri/r128/r128_screen.c | 144 +++++++++++++++++++++++- 1 file changed, 142 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index 26185fa0626..624d67f9ba5 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -87,6 +87,9 @@ static const GLuint __driNConfigOptions = 2; #define PCI_CHIP_RAGE128RL 0x524C #endif +#ifdef USE_NEW_INTERFACE +static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; +#endif /* USE_NEW_INTERFACE */ /* Create the device specific screen private data struct. */ @@ -96,8 +99,6 @@ r128CreateScreen( __DRIscreenPrivate *sPriv ) r128ScreenPtr r128Screen; R128DRIPtr r128DRIPriv = (R128DRIPtr)sPriv->pDevPriv; - if ( ! driCheckDriDdxDrmVersions( sPriv, "Rage128", 4, 0, 4, 0, 2, 2 ) ) - return NULL; /* Allocate the private area */ r128Screen = (r128ScreenPtr) CALLOC( sizeof(*r128Screen) ); @@ -376,6 +377,7 @@ static struct __DriverAPIRec r128API = { }; +#ifndef DRI_NEW_INTERFACE_ONLY /* * This is the bootstrap function for the driver. * The __driCreateScreen name is the symbol that libGL.so fetches. @@ -398,3 +400,141 @@ void *__driCreateScreen(struct DRIDriverRec *driver, return (void *) psp; } #endif +#endif /* DRI_NEW_INTERFACE_ONLY */ + + +#ifdef USE_NEW_INTERFACE +static __GLcontextModes * +r128FillInModes( unsigned pixel_bits, unsigned depth_bits, + unsigned stencil_bits, GLboolean have_back_buffer ) +{ + __GLcontextModes * modes; + __GLcontextModes * m; + unsigned num_modes; + unsigned depth_buffer_factor; + unsigned back_buffer_factor; + GLenum fb_format; + GLenum fb_type; + + /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy + * enough to add support. Basically, if a context is created with an + * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping + * will never be used. + */ + static const GLenum back_buffer_modes[] = { + GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ + }; + + uint8_t depth_bits_array[2]; + uint8_t stencil_bits_array[2]; + + + depth_bits_array[0] = depth_bits; + depth_bits_array[1] = depth_bits; + + /* Just like with the accumulation buffer, always provide some modes + * with a stencil buffer. It will be a sw fallback, but some apps won't + * care about that. + */ + stencil_bits_array[0] = 0; + stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; + + depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; + back_buffer_factor = (have_back_buffer) ? 2 : 1; + + num_modes = depth_buffer_factor * back_buffer_factor * 4; + + if ( pixel_bits == 16 ) { + fb_format = GL_RGB; + fb_type = GL_UNSIGNED_SHORT_5_6_5; + } + else { + fb_format = GL_BGR; + fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; + } + + modes = (*create_context_modes)( num_modes, sizeof( __GLcontextModes ) ); + m = modes; + if ( ! driFillInModes( & m, fb_format, fb_type, + depth_bits_array, stencil_bits_array, depth_buffer_factor, + back_buffer_modes, back_buffer_factor, + GLX_TRUE_COLOR ) ) { + fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", + __func__, __LINE__ ); + return NULL; + } + + if ( ! driFillInModes( & m, fb_format, fb_type, + depth_bits_array, stencil_bits_array, depth_buffer_factor, + back_buffer_modes, back_buffer_factor, + GLX_DIRECT_COLOR ) ) { + fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", + __func__, __LINE__ ); + return NULL; + } + + /* Mark the visual as slow if there are "fake" stencil bits. + */ + for ( m = modes ; m != NULL ; m = m->next ) { + if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) { + m->visualRating = GLX_SLOW_CONFIG; + } + } + + return modes; +} + + +/** + * This is the bootstrap function for the driver. libGL supplies all of the + * requisite information about the system, and the driver initializes itself. + * This routine also fills in the linked list pointed to by \c driver_modes + * with the \c __GLcontextModes that the driver can support for windows or + * pbuffers. + * + * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on + * failure. + */ +void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc, + const __GLcontextModes * modes, + const __DRIversion * ddx_version, + const __DRIversion * dri_version, + const __DRIversion * drm_version, + const __DRIframebuffer * frame_buffer, + drmAddress pSAREA, int fd, + int internal_api_version, + __GLcontextModes ** driver_modes ) + +{ + __DRIscreenPrivate *psp; + static const __DRIversion ddx_expected = { 4, 0, 0 }; + static const __DRIversion dri_expected = { 4, 0, 0 }; + static const __DRIversion drm_expected = { 2, 2, 0 }; + + + if ( ! driCheckDriDdxDrmVersions2( "Rage128", + dri_version, & dri_expected, + ddx_version, & ddx_expected, + drm_version, & drm_expected ) ) { + return NULL; + } + + psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL, + ddx_version, dri_version, drm_version, + frame_buffer, pSAREA, fd, + internal_api_version, &r128API); + if ( psp != NULL ) { + create_context_modes = (PFNGLXCREATECONTEXTMODES) + glXGetProcAddress( (const GLubyte *) "__glXCreateContextModes" ); + if ( create_context_modes != NULL ) { + R128DRIPtr dri_priv = (R128DRIPtr) psp->pDevPriv; + *driver_modes = r128FillInModes( dri_priv->bpp, + (dri_priv->bpp == 16) ? 16 : 24, + (dri_priv->bpp == 16) ? 0 : 8, + (dri_priv->backOffset != dri_priv->depthOffset) ); + } + } + + return (void *) psp; +} +#endif /* USE_NEW_INTERFACE */ -- 2.30.2