From 82ce93a8fdcb18b17263a388fa0bd8dbc1889857 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 12 Jun 2012 16:31:33 -0600 Subject: [PATCH] mesa: move variable declaration out of loop to fix MSVC build --- src/mesa/main/shaderobj.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c index d5ebf54af8e..16800ae5ec6 100644 --- a/src/mesa/main/shaderobj.c +++ b/src/mesa/main/shaderobj.c @@ -278,7 +278,8 @@ _mesa_clear_shader_program_data(struct gl_context *ctx, struct gl_shader_program *shProg) { if (shProg->UniformStorage) { - for (unsigned i = 0; i < shProg->NumUserUniformStorage; ++i) + unsigned i; + for (i = 0; i < shProg->NumUserUniformStorage; ++i) _mesa_uniform_detach_all_driver_storage(&shProg->UniformStorage[i]); ralloc_free(shProg->UniformStorage); shProg->NumUserUniformStorage = 0; -- 2.30.2