From 8427d93449b69a3f6918ad43b4d7dc3083b29b3d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 2 Feb 2000 21:52:26 +0000 Subject: [PATCH] changed prefix to _mesa_ for a few accum functions --- src/mesa/main/accum.c | 8 +++++--- src/mesa/main/accum.h | 11 +++++------ src/mesa/main/buffers.c | 6 +++--- 3 files changed, 13 insertions(+), 12 deletions(-) diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c index e6b556b0fce..b052c74d0f5 100644 --- a/src/mesa/main/accum.c +++ b/src/mesa/main/accum.c @@ -1,4 +1,4 @@ -/* $Id: accum.c,v 1.14 2000/02/02 19:17:57 brianp Exp $ */ +/* $Id: accum.c,v 1.15 2000/02/02 21:52:26 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -67,7 +67,8 @@ -void gl_alloc_accum_buffer( GLcontext *ctx ) +void +_mesa_alloc_accum_buffer( GLcontext *ctx ) { GLint n; @@ -420,7 +421,8 @@ _mesa_Accum( GLenum op, GLfloat value ) /* * Clear the accumulation Buffer. */ -void gl_clear_accum_buffer( GLcontext *ctx ) +void +_mesa_clear_accum_buffer( GLcontext *ctx ) { GLuint buffersize; GLfloat acc_scale; diff --git a/src/mesa/main/accum.h b/src/mesa/main/accum.h index 0f2263bd49c..a2ff4803116 100644 --- a/src/mesa/main/accum.h +++ b/src/mesa/main/accum.h @@ -1,4 +1,4 @@ -/* $Id: accum.h,v 1.2 1999/11/11 01:22:25 brianp Exp $ */ +/* $Id: accum.h,v 1.3 2000/02/02 21:52:26 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -25,9 +25,6 @@ */ - - - #ifndef ACCUM_H #define ACCUM_H @@ -35,10 +32,12 @@ #include "types.h" -extern void gl_alloc_accum_buffer( GLcontext *ctx ); +extern void +_mesa_alloc_accum_buffer( GLcontext *ctx ); -extern void gl_clear_accum_buffer( GLcontext *ctx ); +extern void +_mesa_clear_accum_buffer( GLcontext *ctx ); extern void diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 25f3ab0ed7b..7fb368f6b86 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -1,4 +1,4 @@ -/* $Id: buffers.c,v 1.1 2000/02/02 19:15:03 brianp Exp $ */ +/* $Id: buffers.c,v 1.2 2000/02/02 21:52:26 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -293,7 +293,7 @@ _mesa_Clear( GLbitfield mask ) if (newMask) { if (newMask & ctx->Color.DrawDestMask) clear_color_buffers( ctx ); if (newMask & GL_DEPTH_BUFFER_BIT) gl_clear_depth_buffer( ctx ); - if (newMask & GL_ACCUM_BUFFER_BIT) gl_clear_accum_buffer( ctx ); + if (newMask & GL_ACCUM_BUFFER_BIT) _mesa_clear_accum_buffer( ctx ); if (newMask & GL_STENCIL_BUFFER_BIT) gl_clear_stencil_buffer( ctx ); } @@ -556,7 +556,7 @@ _mesa_ResizeBuffersMESA( void ) gl_alloc_stencil_buffer( ctx ); } if (ctx->DrawBuffer->UseSoftwareAccumBuffer) { - gl_alloc_accum_buffer( ctx ); + _mesa_alloc_accum_buffer( ctx ); } if (ctx->Visual->SoftwareAlpha) { gl_alloc_alpha_buffers( ctx ); -- 2.30.2