From 85f5aa156562168d2ecea140b4e087655b11d271 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 4 Oct 2011 18:26:39 -0600 Subject: [PATCH] st/mesa: stop using gl_texture_image::Data when mapping/unmapping textures Since core Mesa no longer depends on gl_texture_image::Data pointing to mapped texture buffers we don't have to mess with it all over the place in the state tracker. Now Data is only used to point to malloc'd memory that holds images which don't fit in the texture object's mipmap buffer. --- src/mesa/state_tracker/st_cb_texture.c | 67 +++++++++++++------------- src/mesa/state_tracker/st_texture.c | 1 + 2 files changed, 35 insertions(+), 33 deletions(-) diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 76574feffc0..ce10350119b 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -604,6 +604,7 @@ st_TexImage(struct gl_context * ctx, GLuint dstRowStride = 0; struct gl_pixelstore_attrib unpackNB; enum pipe_transfer_usage transfer_usage = 0; + GLubyte *dstMap; DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), level, width, height, depth, border); @@ -744,8 +745,8 @@ st_TexImage(struct gl_context * ctx, else transfer_usage = PIPE_TRANSFER_WRITE; - texImage->Data = st_texture_image_map(st, stImage, 0, - transfer_usage, 0, 0, width, height); + dstMap = st_texture_image_map(st, stImage, 0, + transfer_usage, 0, 0, width, height); if(stImage->transfer) dstRowStride = stImage->transfer->stride; } @@ -756,9 +757,10 @@ st_TexImage(struct gl_context * ctx, dstRowStride = _mesa_format_row_stride(texImage->TexFormat, width); texImage->Data = _mesa_align_malloc(imageSize, 16); + dstMap = texImage->Data; } - if (!texImage->Data) { + if (!dstMap) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); return; } @@ -771,16 +773,16 @@ st_TexImage(struct gl_context * ctx, DBG("Upload image %dx%dx%d row_len %x pitch %x\n", width, height, depth, width, dstRowStride); - /* Copy user texture image into the texture buffer. + /* Copy user texture image into the mapped texture buffer. */ if (compressed_src) { const GLuint srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); if (dstRowStride == srcRowStride) { - memcpy(texImage->Data, pixels, imageSize); + memcpy(dstMap, pixels, imageSize); } else { - char *dst = texImage->Data; + GLubyte *dst = dstMap; const char *src = pixels; GLuint i, bw, bh, lines; _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh); @@ -805,7 +807,7 @@ st_TexImage(struct gl_context * ctx, texImage->TexFormat, 0, 0, 0, /* dstX/Y/Zoffset */ dstRowStride, - (GLubyte **) &texImage->Data, /* dstSlice */ + (GLubyte **) &dstMap, /* dstSlice */ width, height, 1, format, type, src, unpack)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); @@ -815,9 +817,9 @@ st_TexImage(struct gl_context * ctx, /* unmap this slice */ st_texture_image_unmap(st, stImage); /* map next slice of 3D texture */ - texImage->Data = st_texture_image_map(st, stImage, i + 1, - transfer_usage, 0, 0, - width, height); + dstMap = st_texture_image_map(st, stImage, i + 1, + transfer_usage, 0, 0, + width, height); src += srcImageStride; } } @@ -826,9 +828,8 @@ st_TexImage(struct gl_context * ctx, done: _mesa_unmap_teximage_pbo(ctx, unpack); - if (stImage->pt && texImage->Data) { + if (stImage->pt && stImage->transfer) { st_texture_image_unmap(st, stImage); - texImage->Data = NULL; } } @@ -1046,6 +1047,7 @@ st_TexSubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint level, const GLubyte *src; /* init to silence warning only: */ enum pipe_transfer_usage transfer_usage = PIPE_TRANSFER_WRITE; + GLubyte *dstMap; DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), @@ -1073,13 +1075,13 @@ st_TexSubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint level, else transfer_usage = PIPE_TRANSFER_WRITE; - texImage->Data = st_texture_image_map(st, stImage, zoffset, - transfer_usage, - xoffset, yoffset, - width, height); + dstMap = st_texture_image_map(st, stImage, zoffset, + transfer_usage, + xoffset, yoffset, + width, height); } - if (!texImage->Data) { + if (!dstMap) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); goto done; } @@ -1092,7 +1094,7 @@ st_TexSubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint level, texImage->TexFormat, 0, 0, 0, dstRowStride, - (GLubyte **) &texImage->Data, + (GLubyte **) &dstMap, width, height, 1, format, type, src, packing)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); @@ -1102,11 +1104,11 @@ st_TexSubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint level, /* unmap this slice */ st_texture_image_unmap(st, stImage); /* map next slice of 3D texture */ - texImage->Data = st_texture_image_map(st, stImage, - zoffset + i + 1, - transfer_usage, - xoffset, yoffset, - width, height); + dstMap = st_texture_image_map(st, stImage, + zoffset + i + 1, + transfer_usage, + xoffset, yoffset, + width, height); src += srcImageStride; } } @@ -1114,9 +1116,8 @@ st_TexSubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint level, done: _mesa_unmap_teximage_pbo(ctx, packing); - if (stImage->pt && texImage->Data) { + if (stImage->pt && stImage->transfer) { st_texture_image_unmap(st, stImage); - texImage->Data = NULL; } } @@ -1192,14 +1193,15 @@ st_CompressedTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level, int dstBlockStride; int y; enum pipe_format pformat; + GLubyte *dstMap; if (stImage->pt) { pformat = stImage->pt->format; - texImage->Data = st_texture_image_map(st, stImage, 0, - PIPE_TRANSFER_WRITE, - xoffset, yoffset, - width, height); + dstMap = st_texture_image_map(st, stImage, 0, + PIPE_TRANSFER_WRITE, + xoffset, yoffset, + width, height); srcBlockStride = util_format_get_stride(pformat, width); dstBlockStride = stImage->transfer->stride; @@ -1210,7 +1212,7 @@ st_CompressedTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level, return; } - if (!texImage->Data) { + if (!dstMap) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage"); return; } @@ -1221,13 +1223,12 @@ st_CompressedTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level, for (y = 0; y < height; y += util_format_get_blockheight(pformat)) { /* don't need to adjust for xoffset and yoffset as st_texture_image_map does that */ const char *src = (const char*)data + srcBlockStride * util_format_get_nblocksy(pformat, y); - char *dst = (char*)texImage->Data + dstBlockStride * util_format_get_nblocksy(pformat, y); + char *dst = (char *) dstMap + dstBlockStride * util_format_get_nblocksy(pformat, y); memcpy(dst, src, util_format_get_stride(pformat, width)); } - if (stImage->pt) { + if (stImage->pt && stImage->transfer) { st_texture_image_unmap(st, stImage); - texImage->Data = NULL; } } diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index c182688298f..ca8106b5241 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -241,6 +241,7 @@ st_texture_image_unmap(struct st_context *st, pipe_transfer_unmap(pipe, stImage->transfer); pipe->transfer_destroy(pipe, stImage->transfer); + stImage->transfer = NULL; } -- 2.30.2