From 86ad797be4b9b2768f1c28bb5ac3ae6f9a41794a Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 24 Sep 2010 18:19:08 -0700 Subject: [PATCH] intel: More reverting of the sw fallback for depth texture border color. The rest was done with 9aec1288eeae8e87adc9a99f377be536892941b2 --- src/mesa/drivers/dri/intel/intel_tex_image.c | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 4732efd7d79..03aba58e107 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -73,10 +73,7 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, DBG("%s\n", __FUNCTION__); - if (intelImage->base.Border || - ((intelImage->base._BaseFormat == GL_DEPTH_COMPONENT) && - ((intelObj->base.WrapS == GL_CLAMP_TO_BORDER) || - (intelObj->base.WrapT == GL_CLAMP_TO_BORDER)))) + if (intelImage->base.Border) return; if (intelImage->level > intelObj->base.BaseLevel && -- 2.30.2