From 87502bbcd7311a7eecb5a9ef82b4770253a62530 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Tue, 8 Apr 2014 18:55:06 +1200 Subject: [PATCH] docs: Expand ARB_gpu_shader5 to describe status of individual features This extension is a huge grab-bag of "stuff that's in DX11". Break it apart to make it clear what still needs to be done. Signed-off-by: Chris Forbes Reviewed-by: Matt Turner --- docs/GL3.txt | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/docs/GL3.txt b/docs/GL3.txt index f90e30ff136..686b1410b2a 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -101,6 +101,17 @@ GL 4.0: GL_ARB_draw_buffers_blend DONE (i965, nv50, nvc0, r600, radeonsi, softpipe) GL_ARB_draw_indirect DONE (i965) GL_ARB_gpu_shader5 started + - 'precise' qualifier not started + - Dynamically uniform sampler array indices not started + - Unrestricted UBO array indices not started + - Implicit signed -> unsigned conversions not started + - Fused multiply-add DONE + - Packing/bitfield/conversion functions DONE + - Enhanced textureGather DONE + - Geometry shader instancing DONE + - Geometry shader multiple streams not started + - Enhanced per-sample shading DONE + - Interpolation functions started GL_ARB_gpu_shader_fp64 not started GL_ARB_sample_shading DONE (i965) GL_ARB_shader_subroutine not started -- 2.30.2