From 8773d58b056e2299c5c1d93543a4cc8512fcccf3 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Wed, 24 Jun 2020 02:37:34 -0400 Subject: [PATCH] glsl: run validate_ir_tree if GLSL_VALIDATE=1 regardless of the build config Reviewed-by: Alyssa Rosenzweig Part-of: --- src/compiler/glsl/ir_validate.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/compiler/glsl/ir_validate.cpp b/src/compiler/glsl/ir_validate.cpp index cba7d8c6f08..64e46991753 100644 --- a/src/compiler/glsl/ir_validate.cpp +++ b/src/compiler/glsl/ir_validate.cpp @@ -35,6 +35,7 @@ #include "ir.h" #include "ir_hierarchical_visitor.h" +#include "util/debug.h" #include "util/hash_table.h" #include "util/macros.h" #include "util/set.h" @@ -1111,7 +1112,6 @@ ir_validate::validate_ir(ir_instruction *ir, void *data) _mesa_set_add(ir_set, ir); } -#ifdef DEBUG static void check_node_type(ir_instruction *ir, void *data) { @@ -1125,7 +1125,6 @@ check_node_type(ir_instruction *ir, void *data) if (value != NULL) assert(value->type != glsl_type::error_type); } -#endif void validate_ir_tree(exec_list *instructions) @@ -1134,7 +1133,10 @@ validate_ir_tree(exec_list *instructions) * and it's half composed of assert()s anyway which wouldn't do * anything. */ -#ifdef DEBUG +#ifndef DEBUG + if (!env_var_as_boolean("GLSL_VALIDATE", false)) + return; +#endif ir_validate v; v.run(instructions); @@ -1142,5 +1144,4 @@ validate_ir_tree(exec_list *instructions) foreach_in_list(ir_instruction, ir, instructions) { visit_tree(ir, check_node_type, NULL); } -#endif } -- 2.30.2