From 878bc4a5ae6215a5d84c3e3a5c9575ccd1ae27e2 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Sat, 23 Dec 2017 04:50:13 +0100 Subject: [PATCH] r600: fix textureSize queries with tbos piglit doesn't care, but I'm quite confident that the size actually bound as range should be reported and not the base size of the resource (and some quick piglit test hacking confirms this). Also, the array in the constant buffer looks overallocated by a factor of 4. For eg, also decrease the size by another factor of 2 by using the same constant slot for both buffer size (required for txq for TBOs) and the number of layers for cube arrays, as these are mutually exclusive. Could of course use some more logic and only actually do this for the samplers/images/buffers where it's required rather than for all, but ah well... Reviewed-by: Dave Airlie --- src/gallium/drivers/r600/r600_shader.c | 18 ++++----- src/gallium/drivers/r600/r600_state_common.c | 39 ++++++++++++-------- 2 files changed, 33 insertions(+), 24 deletions(-) diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index c9247e1c286..e28882b2e5d 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -6955,9 +6955,9 @@ static int r600_do_buffer_txq(struct r600_shader_ctx *ctx, int reg_idx, int offs alu.op = ALU_OP1_MOV; alu.src[0].sel = R600_SHADER_BUFFER_INFO_SEL; if (ctx->bc->chip_class >= EVERGREEN) { - /* channel 0 or 2 of each word */ - alu.src[0].sel += (id / 2); - alu.src[0].chan = (id % 2) * 2; + /* with eg each dword is either buf size or number of cubes */ + alu.src[0].sel += id / 4; + alu.src[0].chan = id % 4; } else { /* r600 we have them at channel 2 of the second dword */ alu.src[0].sel += (id * 2) + 1; @@ -7615,9 +7615,9 @@ static int tgsi_tex(struct r600_shader_ctx *ctx) alu.src[0].sel = R600_SHADER_BUFFER_INFO_SEL; if (ctx->bc->chip_class >= EVERGREEN) { - /* channel 1 or 3 of each word */ - alu.src[0].sel += (id / 2); - alu.src[0].chan = ((id % 2) * 2) + 1; + /* with eg each dword is either buf size or number of cubes */ + alu.src[0].sel += id / 4; + alu.src[0].chan = id % 4; } else { /* r600 we have them at channel 2 of the second dword */ alu.src[0].sel += (id * 2) + 1; @@ -8782,9 +8782,9 @@ static int tgsi_resq(struct r600_shader_ctx *ctx) alu.op = ALU_OP1_MOV; alu.src[0].sel = R600_SHADER_BUFFER_INFO_SEL; - /* channel 1 or 3 of each word */ - alu.src[0].sel += (id / 2); - alu.src[0].chan = ((id % 2) * 2) + 1; + /* with eg each dword is either buf size or number of cubes */ + alu.src[0].sel += id / 4; + alu.src[0].chan = id % 4; alu.src[0].kc_bank = R600_BUFFER_INFO_CONST_BUFFER; tgsi_dst(ctx, &inst->Dst[0], 2, &alu.dst); alu.last = 1; diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c index e5a5a333679..e7fa1bbf576 100644 --- a/src/gallium/drivers/r600/r600_state_common.c +++ b/src/gallium/drivers/r600/r600_state_common.c @@ -902,7 +902,6 @@ struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_co unsigned pipe_shader_type) { struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector); - int i; sel->type = pipe_shader_type; sel->tokens = tgsi_dup_tokens(tokens); @@ -1326,7 +1325,7 @@ static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_ty samplers->views.dirty_buffer_constants = FALSE; bits = util_last_bit(samplers->views.enabled_mask); - array_size = bits * 8 * sizeof(uint32_t) * 4; + array_size = bits * 8 * sizeof(uint32_t); constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset); @@ -1349,15 +1348,16 @@ static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_ty } else constants[offset + 4] = 0; - constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format); + constants[offset + 5] = samplers->views.views[i]->base.u.buf.size / + util_format_get_blocksize(samplers->views.views[i]->base.format); constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6; } } } -/* On evergreen we store two values - * 1. buffer size for TXQ +/* On evergreen we store one value + * 1. buffer size for TXQ or * 2. number of cube layers in a cube map array. */ void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type) @@ -1396,25 +1396,33 @@ void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type) img_bits = bits; if (buffers) bits += util_last_bit(buffers->enabled_mask); - array_size = bits * 2 * sizeof(uint32_t) * 4; + array_size = bits * sizeof(uint32_t); constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset); for (i = 0; i < sview_bits; i++) { if (samplers->views.enabled_mask & (1 << i)) { - uint32_t offset = (base_offset / 4) + i * 2; - constants[offset] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format); - constants[offset + 1] = samplers->views.views[i]->base.texture->array_size / 6; + uint32_t offset = (base_offset / 4) + i; + if (samplers->views.views[i]->base.target == PIPE_BUFFER) { + constants[offset] = samplers->views.views[i]->base.u.buf.size / + util_format_get_blocksize(samplers->views.views[i]->base.format); + } else { + constants[offset] = samplers->views.views[i]->base.texture->array_size / 6; + } } } if (images) { for (i = sview_bits; i < img_bits; i++) { int idx = i - sview_bits; if (images->enabled_mask & (1 << idx)) { - uint32_t offset = (base_offset / 4) + i * 2; - constants[offset] = images->views[i].base.resource->width0 / util_format_get_blocksize(images->views[i].base.format); - constants[offset + 1] = images->views[i].base.resource->array_size / 6; + uint32_t offset = (base_offset / 4) + i; + if (images->views[i].base.resource->target == PIPE_BUFFER) { + constants[offset] = images->views[i].base.u.buf.size / + util_format_get_blocksize(images->views[i].base.format); + } else { + constants[offset] = images->views[i].base.resource->array_size / 6; + } } } } @@ -1422,9 +1430,10 @@ void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type) for (i = img_bits; i < bits; i++) { int idx = i - img_bits; if (buffers->enabled_mask & (1 << idx)) { - uint32_t offset = (base_offset / 4) + i * 2; - constants[offset] = buffers->views[i].base.resource->width0 / util_format_get_blocksize(buffers->views[i].base.format); - constants[offset + 1] = 0; + uint32_t offset = (base_offset / 4) + i; + assert(buffers->views[i].base.resource->target == PIPE_BUFFER); + constants[offset] = buffers->views[i].base.u.buf.size / + util_format_get_blocksize(buffers->views[i].base.format); } } } -- 2.30.2