From 87f602dd820b8cca5293bd30ba356123ab0f9e36 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Mon, 20 Nov 2006 11:45:34 +0000 Subject: [PATCH] Don't perform dangling attribute check on POS attribute. It can't by definition dangle (every vertex has a position). However save->currentsz isn't properly maintained for this attribute, as there is no current position value to track. Reported by Haihao Xiang. --- src/mesa/drivers/dri/i965/brw_save_api.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_save_api.c b/src/mesa/drivers/dri/i965/brw_save_api.c index b2f255d095a..c541fbe0f46 100644 --- a/src/mesa/drivers/dri/i965/brw_save_api.c +++ b/src/mesa/drivers/dri/i965/brw_save_api.c @@ -529,7 +529,7 @@ static void _save_upgrade_vertex( GLcontext *ctx, /* Need to note this and fix up at runtime (or loopback): */ - if (save->currentsz[attr][0] == 0) { + if (attr != BRW_ATTRIB_POS && save->currentsz[attr][0] == 0) { assert(oldsz == 0); save->dangling_attr_ref = GL_TRUE; } -- 2.30.2