From 887ad468b51341c4911c26d365e98857c589d07f Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Mon, 20 Mar 2017 14:07:38 +0000 Subject: [PATCH] docs: add release notes for 17.0.2 Signed-off-by: Emil Velikov (cherry picked from commit 373d88a7117150de984510453e1c30a455987686) --- docs/relnotes/17.0.2.html | 184 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 184 insertions(+) create mode 100644 docs/relnotes/17.0.2.html diff --git a/docs/relnotes/17.0.2.html b/docs/relnotes/17.0.2.html new file mode 100644 index 00000000000..ed4c7db16e1 --- /dev/null +++ b/docs/relnotes/17.0.2.html @@ -0,0 +1,184 @@ + + + + + Mesa Release Notes + + + + +
+

The Mesa 3D Graphics Library

+
+ + +
+ +

Mesa 17.0.2 Release Notes / March 20, 2017

+ +

+Mesa 17.0.2 is a bug fix release which fixes bugs found since the 17.0.1 release. +

+

+Mesa 17.0.2 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is only available if requested at context creation +because compatibility contexts are not supported. +

+ + +

SHA256 checksums

+
+TBD
+
+ + +

New features

+

None

+ + +

Bug fixes

+ +
    + +
  • Bug 68504 - 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot convert 'bool' to '__vector(4) __bool int' in return
  • + +
  • Bug 97988 - [radeonsi] playing back videos with VDPAU exhibits deinterlacing/anti-aliasing issues not visible with VA-API
  • + +
  • Bug 99484 - Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not render correctly
  • + +
  • Bug 99715 - Don't print: "Note: Buggy applications may crash, if they do please report to vendor"
  • + +
  • Bug 100049 - "ralloc: Make sure ralloc() allocations match malloc()'s alignment." causes seg fault in 32bit build
  • + +
+ + +

Changes

+ +

Alex Smith (3):

+
    +
  • radv: Emit pending flushes before executing a secondary command buffer
  • +
  • radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer
  • +
  • radv/ac: Fix shared memory offset calculation
  • +
+ +

Bas Nieuwenhuizen (3):

+
    +
  • radv: Disable HTILE for textures with multiple layers/levels.
  • +
  • radv: Emit cache flushes before CP DMA.
  • +
  • Revert "radv: Emit cache flushes before CP DMA."
  • +
+ +

Dave Airlie (3):

+
    +
  • radv: drop Z24 support.
  • +
  • radv: disable mip point pre clamping.
  • +
  • radv: setup llvm target data layout
  • +
+ +

Emil Velikov (4):

+
    +
  • docs: add sha256 checksums for 17.0.1
  • +
  • cherry-ignore: add the swizzle blorp_clear fix
  • +
  • i965: move brw_define.h ifndef guard to the top
  • +
  • Update version to 17.0.2
  • +
+ +

Fredrik Höglund (2):

+
    +
  • radv: fix the dynamic buffer index in vkCmdBindDescriptorSets
  • +
  • radv/ac: fix multiple descriptor sets with dynamic buffers
  • +
+ +

Gregory Hainaut (1):

+
    +
  • glapi: fix typo in count_scale
  • +
+ +

Ilia Mirkin (2):

+
    +
  • nvc0: take extra pushbuf space into account for pushbuf_space calls
  • +
  • nvc0: increase alignment to 256 for texture buffers on fermi
  • +
+ +

Jacob Lifshay (1):

+
    +
  • vulkan/wsi: Improve the DRI3 error message
  • +
+ +

James Legg (1):

+
    +
  • radv: Fix using more than 4 bound descriptor sets
  • +
+ +

Jason Ekstrand (7):

+
    +
  • anv/blorp/clear_subpass: Only set surface clear color for fast clears
  • +
  • anv: Accurately advertise dynamic descriptor limits
  • +
  • anv: Stall before fast-clear operations
  • +
  • anv: Properly handle destroying NULL devices and instances
  • +
  • anv/blorp: Turn off AUX after doing a CCS_D resolve
  • +
  • anv/blorp: Only set a clear color for resolves if fast-cleared
  • +
  • nir/intrinsics: Make load_barycentric_input take a 2-component coor
  • +
+ +

Jonas Pfeil (1):

+
    +
  • ralloc: Make sure ralloc() allocations match malloc()'s alignment.
  • +
+ +

Kenneth Graunke (1):

+
    +
  • egl: Ensure ResetNotificationStrategy matches for shared contexts.
  • +
+ +

Marek Olšák (3):

+
    +
  • st/mesa: reset sample_mask, min_sample, and render_condition for PBO ops
  • +
  • st/mesa: set blend state for PBO readbacks
  • +
  • radeonsi: mark all bound shader buffer ranges as initialized
  • +
+ +

Matt Turner (1):

+
    +
  • clover: Work around build failure with AltiVec.
  • +
+ +

Nanley Chery (2):

+
    +
  • anv/pass: Avoid accessing attachment array out of bounds
  • +
  • anv/image: Remove extra dependency on HiZ-specific variable
  • +
+ +

Nicolai Hähnle (2):

+
    +
  • st/glsl_to_tgsi: avoid iterating past the head of the instruction list
  • +
  • st/mesa: inform the driver of framebuffer changes before compute dispatches
  • +
+ +

Robert Foss (1):

+
    +
  • mesa: Avoid read of uninitialized variable
  • +
+ +

Samuel Iglesias Gonsálvez (5):

+
    +
  • i965/fs: mark last DF uniform array element as 64 bit live one
  • +
  • i965/fs: detect different bit size accesses to uniforms to push them in proper locations
  • +
  • i965/fs: fix indirect load DF uniforms on BSW/BXT
  • +
  • i965/fs: fix source type when emitting MOV_INDIRECT to read ICP handles
  • +
  • i965/fs: emit MOV_INDIRECT with the source with the right register type
  • +
+ +

Samuel Pitoiset (1):

+
    +
  • radeonsi: disable sinking common instructions down to the end block
  • +
+ + +
+ + -- 2.30.2