From 88c20c46b8f708e89adef28f341c51ea7883b6a0 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 30 Jun 2010 14:55:45 -0700 Subject: [PATCH] ir_to_mesa: Support gl_FragDepth. Fixes glsl-bug-22603. --- src/mesa/shader/ir_to_mesa.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp index c39621bf796..ef9a96e2f52 100644 --- a/src/mesa/shader/ir_to_mesa.cpp +++ b/src/mesa/shader/ir_to_mesa.cpp @@ -222,7 +222,7 @@ static const struct { {"gl_FragCoord", PROGRAM_INPUT, FRAG_ATTRIB_WPOS}, {"gl_FrontFacing", PROGRAM_INPUT, FRAG_ATTRIB_FACE}, {"gl_FragColor", PROGRAM_OUTPUT, FRAG_ATTRIB_COL0}, - {"gl_FragDepth", PROGRAM_UNDEFINED, FRAG_ATTRIB_WPOS}, /* FINISHME: WPOS.z */ + {"gl_FragDepth", PROGRAM_OUTPUT, FRAG_RESULT_DEPTH}, /* 110_deprecated_fs */ {"gl_Color", PROGRAM_INPUT, FRAG_ATTRIB_COL0}, -- 2.30.2