From 88e0b92a747d9b14885010029133fa1221696e5e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 30 Jan 2009 15:24:13 -0700 Subject: [PATCH] mesa: remove incorrect refcounting adjustment in adjust_buffer_object_ref_counts() Fixes bug 19835. However, a more elaborate fix should be implemented someday which uses proper reference counting for gl_array_object. --- src/mesa/main/attrib.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 98173cf7862..218e0aeb6b7 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1267,9 +1267,6 @@ adjust_buffer_object_ref_counts(struct gl_array_attrib *array, GLint step) array->ArrayObj->TexCoord[i].BufferObj->RefCount += step; for (i = 0; i < VERT_ATTRIB_MAX; i++) array->ArrayObj->VertexAttrib[i].BufferObj->RefCount += step; - - array->ArrayBufferObj->RefCount += step; - array->ElementArrayBufferObj->RefCount += step; } -- 2.30.2