From 88f349c4e100acd5dd3e7137496444907a175c39 Mon Sep 17 00:00:00 2001 From: Matt Turner Date: Thu, 12 Nov 2015 16:02:22 -0800 Subject: [PATCH] i965/fs: Replace nested ternary with if ladder. Since the types of the expression were bool ? src_reg : (bool ? brw_reg : brw_reg) the result of the second (nested) ternary would be implicitly converted to a src_reg by the src_reg(struct brw_reg) constructor. I.e., bool ? src_reg : src_reg(bool ? brw_reg : brw_reg) In the next patch, I make backend_reg (the parent of src_reg) inherit from brw_reg, which changes this expression to return brw_reg, which throws away any fields that exist in the classes derived from brw_reg. I.e., src_reg(bool ? brw_reg(src_reg) : bool ? brw_reg : brw_reg) Generally this code was gross, and wasn't actually shorter or easier to read than an if ladder. Reviewed-by: Kenneth Graunke Reviewed-by: Chris Forbes --- src/mesa/drivers/dri/i965/brw_fs_builder.h | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_fs_builder.h b/src/mesa/drivers/dri/i965/brw_fs_builder.h index f121f3463d3..d5763f699d2 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_builder.h +++ b/src/mesa/drivers/dri/i965/brw_fs_builder.h @@ -224,12 +224,13 @@ namespace brw { src_reg sample_mask_reg() const { - const bool uses_kill = - (shader->stage == MESA_SHADER_FRAGMENT && - ((brw_wm_prog_data *)shader->stage_prog_data)->uses_kill); - return (shader->stage != MESA_SHADER_FRAGMENT ? src_reg(0xffff) : - uses_kill ? brw_flag_reg(0, 1) : - retype(brw_vec1_grf(1, 7), BRW_REGISTER_TYPE_UD)); + if (shader->stage != MESA_SHADER_FRAGMENT) { + return src_reg(0xffff); + } else if (((brw_wm_prog_data *)shader->stage_prog_data)->uses_kill) { + return brw_flag_reg(0, 1); + } else { + return retype(brw_vec1_grf(1, 7), BRW_REGISTER_TYPE_UD); + } } /** -- 2.30.2