From 896db5115e4fff5d5afda35bef4d189637e4c094 Mon Sep 17 00:00:00 2001 From: lkcl Date: Sun, 3 Oct 2021 01:29:41 +0100 Subject: [PATCH] --- 3d_gpu/architecture/dynamic_simd.mdwn | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/3d_gpu/architecture/dynamic_simd.mdwn b/3d_gpu/architecture/dynamic_simd.mdwn index 3d6c26cbc..866e67d5d 100644 --- a/3d_gpu/architecture/dynamic_simd.mdwn +++ b/3d_gpu/architecture/dynamic_simd.mdwn @@ -340,7 +340,7 @@ All of these ideas, unfortunately, are extremely costly in many different ways: both the wrapper class to be instantiated and the object being wrapped, every single time. A single wrapper class is never enough: the entire class hierarchy, everything that is ever instantiated by a "wrapped" - class ibstance, typically also requires wrapping. This quickly + class instance, also requires wrapping. This quickly gets completely out of hand and diverts developer time into a nightmare time-sink that has actively harmful consequences *even once completed*. -- 2.30.2