From 89f8366bf50eaf2c9e9051a23738a2a0b804cb0a Mon Sep 17 00:00:00 2001 From: Luke Kenneth Casson Leighton Date: Mon, 23 Sep 2019 04:45:15 +0100 Subject: [PATCH] add amdvlk port nlnet page --- nlnet_2019_amdvlk_port.mdwn | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/nlnet_2019_amdvlk_port.mdwn b/nlnet_2019_amdvlk_port.mdwn index 1d67d725d..31602684f 100644 --- a/nlnet_2019_amdvlk_port.mdwn +++ b/nlnet_2019_amdvlk_port.mdwn @@ -60,7 +60,9 @@ We are aiming for a multi-stage process, starting with the basics: a straightforward upstream port of the current LLVM JIT compiler, alongside a "support" library that will call OpenCL / OpenGL functions directly on the main processor. This "effectively" - turns AMDVLK into a peer of google swiftshader (a "Software 3D Renderer"). + turns AMDVLK into a peer of google swiftshader (a "Software 3D Renderer") + which will allow us to carry out rapid testing on x86 systems before + moving on to the next stage. * The second stage is to confirm that the standard RISC-V LLVM JIT (which was recently upstreamed as of LLVM 9.0.0) is properly functional under an emulator or other RV64GC system. -- 2.30.2