From 8a130a65aa7b0695c7d220f4ad6317ba1f64c6a6 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Mon, 3 Aug 2009 11:35:44 -0600 Subject: [PATCH] egl: Correct the default values of surface attributes. EGL_TEXTURE_FORMAT and EGL_TEXTURE_TARGET should default to EGL_NO_TEXTURE. Signed-off-by: Chia-I Wu --- src/egl/main/eglsurface.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/egl/main/eglsurface.c b/src/egl/main/eglsurface.c index bd263fe2650..39470511276 100644 --- a/src/egl/main/eglsurface.c +++ b/src/egl/main/eglsurface.c @@ -26,7 +26,8 @@ _eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type, { const char *func; EGLint width = 0, height = 0, largest = 0; - EGLint texFormat = 0, texTarget = 0, mipmapTex = 0; + EGLint texFormat = EGL_NO_TEXTURE, texTarget = EGL_NO_TEXTURE; + EGLint mipmapTex = EGL_FALSE; EGLint renderBuffer = EGL_BACK_BUFFER; #ifdef EGL_VERSION_1_2 EGLint colorspace = EGL_COLORSPACE_sRGB; -- 2.30.2