From 8b0b881438484234f1ab4ac07fdb7ae4a0a66759 Mon Sep 17 00:00:00 2001 From: "Xiang, Haihao" Date: Thu, 18 Dec 2008 12:57:41 +0800 Subject: [PATCH] i915: check WRAP_T instead of WRAP_R for cube map texture. --- src/mesa/drivers/dri/i915/i915_texstate.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index d53e2cbd5aa..adbb52a3a3b 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -300,7 +300,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) */ if (tObj->Target == GL_TEXTURE_CUBE_MAP_ARB && (((ws != GL_CLAMP) && (ws != GL_CLAMP_TO_EDGE)) || - ((wr != GL_CLAMP) && (wr != GL_CLAMP_TO_EDGE)))) + ((wt != GL_CLAMP) && (wt != GL_CLAMP_TO_EDGE)))) return GL_FALSE; state[I915_TEXREG_SS3] = ss3; /* SS3_NORMALIZED_COORDS */ -- 2.30.2