From 8c628ab13e4fa86ee662dcddb0f5a89b2d30e1a4 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Fri, 20 May 2016 10:19:14 +1000 Subject: [PATCH] glsl: make max array trackers ints and use -1 as base. (v2) This fixes a bug that breaks cull distances. The problem is the max array accessors can't tell the difference between an never accessed unsized array and an accessed at location 0 unsized array. This leads to converting an undeclared unused gl_ClipDistance inside or outside gl_PerVertex to a size 1 array. However we need to the number of active clip distances to work out the starting point for the cull distances, and this offset by one when it's not being used isn't possible to distinguish from the case were only the first element is accessed. I tried to use ->used for this, but that doesn't work when gl_ClipDistance is part of an interface block. So this changes things so that max_array_access is an int and initialised to -1. This also allows unsized arrays to proceed further than that could before, but we really shouldn't mind as they will get eliminated if nothing uses them later. For initialised uniforms we no longer change their array size at runtime, if these are unused they will get eliminated eventually. v2: use ralloc_array (Ilia) Reviewed-by: Ilia Mirkin Signed-off-by: Dave Airlie --- src/compiler/glsl/ast_array_index.cpp | 4 ++-- src/compiler/glsl/ast_to_hir.cpp | 8 ++++---- src/compiler/glsl/ir.cpp | 2 +- src/compiler/glsl/ir.h | 15 +++++++++------ src/compiler/glsl/ir_clone.cpp | 2 +- src/compiler/glsl/ir_validate.cpp | 6 +++--- src/compiler/glsl/link_functions.cpp | 4 ++-- src/compiler/glsl/link_interface_blocks.cpp | 6 ------ src/compiler/glsl/linker.cpp | 14 +++++++------- src/mesa/main/ff_fragment_shader.cpp | 6 +++--- 10 files changed, 32 insertions(+), 35 deletions(-) diff --git a/src/compiler/glsl/ast_array_index.cpp b/src/compiler/glsl/ast_array_index.cpp index 69322cf111f..2e36035f9f4 100644 --- a/src/compiler/glsl/ast_array_index.cpp +++ b/src/compiler/glsl/ast_array_index.cpp @@ -92,12 +92,12 @@ update_max_array_access(ir_rvalue *ir, int idx, YYLTYPE *loc, deref_record->record->type->field_index(deref_record->field); assert(field_index < deref_var->var->get_interface_type()->length); - unsigned *const max_ifc_array_access = + int *const max_ifc_array_access = deref_var->var->get_max_ifc_array_access(); assert(max_ifc_array_access != NULL); - if (idx > (int)max_ifc_array_access[field_index]) { + if (idx > max_ifc_array_access[field_index]) { max_ifc_array_access[field_index] = idx; /* Check whether this access will, as a side effect, implicitly diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index ecd1327e358..1ddb2bf43db 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -976,7 +976,7 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state, assert(var != NULL); - if (var->data.max_array_access >= unsigned(rhs->type->array_size())) { + if (var->data.max_array_access >= rhs->type->array_size()) { /* FINISHME: This should actually log the location of the RHS. */ _mesa_glsl_error(& lhs_loc, state, "array size must be > %u due to " "previous access", @@ -3866,7 +3866,7 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc, * FINISHME: required or not. */ - const unsigned size = unsigned(var->type->array_size()); + const int size = var->type->array_size(); check_builtin_array_max_size(var->name, size, loc, state); if ((size > 0) && (size <= earlier->data.max_array_access)) { _mesa_glsl_error(& loc, state, "array size must be > %u due to " @@ -7737,7 +7737,7 @@ ast_tcs_output_layout::hir(exec_list *instructions, if (!var->type->is_unsized_array() || var->data.patch) continue; - if (var->data.max_array_access >= num_vertices) { + if (var->data.max_array_access >= (int)num_vertices) { _mesa_glsl_error(&loc, state, "this tessellation control shader output layout " "specifies %u vertices, but an access to element " @@ -7798,7 +7798,7 @@ ast_gs_input_layout::hir(exec_list *instructions, */ if (var->type->is_unsized_array()) { - if (var->data.max_array_access >= num_vertices) { + if (var->data.max_array_access >= (int)num_vertices) { _mesa_glsl_error(&loc, state, "this geometry shader input layout implies %u" " vertices, but an access to element %u of input" diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp index 9637d7ad78c..5bb3ac3c214 100644 --- a/src/compiler/glsl/ir.cpp +++ b/src/compiler/glsl/ir.cpp @@ -1668,7 +1668,7 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name, this->data.how_declared = ir_var_declared_normally; this->data.mode = mode; this->data.interpolation = INTERP_QUALIFIER_NONE; - this->data.max_array_access = 0; + this->data.max_array_access = -1; this->data.offset = 0; this->data.precision = GLSL_PRECISION_NONE; this->data.image_read_only = false; diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h index 6e0dc0b1bcd..d52dbf8a380 100644 --- a/src/compiler/glsl/ir.h +++ b/src/compiler/glsl/ir.h @@ -484,7 +484,10 @@ public: this->interface_type = type; if (this->is_interface_instance()) { this->u.max_ifc_array_access = - rzalloc_array(this, unsigned, type->length); + ralloc_array(this, int, type->length); + for (unsigned i = 0; i < type->length; i++) { + this->u.max_ifc_array_access[i] = -1; + } } } @@ -520,7 +523,7 @@ public: * zero. */ for (unsigned i = 0; i < this->interface_type->length; i++) - assert(this->u.max_ifc_array_access[i] == 0); + assert(this->u.max_ifc_array_access[i] == -1); #endif ralloc_free(this->u.max_ifc_array_access); this->u.max_ifc_array_access = NULL; @@ -540,7 +543,7 @@ public: * A "set" function is not needed because the array is dynmically allocated * as necessary. */ - inline unsigned *get_max_ifc_array_access() + inline int *get_max_ifc_array_access() { assert(this->data._num_state_slots == 0); return this->u.max_ifc_array_access; @@ -888,9 +891,9 @@ public: /** * Highest element accessed with a constant expression array index * - * Not used for non-array variables. + * Not used for non-array variables. -1 is never accessed. */ - unsigned max_array_access; + int max_array_access; /** * Transform feedback buffer. @@ -938,7 +941,7 @@ private: * For variables whose type is not an interface block, this pointer is * NULL. */ - unsigned *max_ifc_array_access; + int *max_ifc_array_access; /** * Built-in state that backs this uniform diff --git a/src/compiler/glsl/ir_clone.cpp b/src/compiler/glsl/ir_clone.cpp index 43ffffb0a38..60d15261275 100644 --- a/src/compiler/glsl/ir_clone.cpp +++ b/src/compiler/glsl/ir_clone.cpp @@ -46,7 +46,7 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const var->data.max_array_access = this->data.max_array_access; if (this->is_interface_instance()) { var->u.max_ifc_array_access = - rzalloc_array(var, unsigned, this->interface_type->length); + rzalloc_array(var, int, this->interface_type->length); memcpy(var->u.max_ifc_array_access, this->u.max_ifc_array_access, this->interface_type->length * sizeof(unsigned)); } diff --git a/src/compiler/glsl/ir_validate.cpp b/src/compiler/glsl/ir_validate.cpp index 2ec5a3f73f7..9d05e7e00a9 100644 --- a/src/compiler/glsl/ir_validate.cpp +++ b/src/compiler/glsl/ir_validate.cpp @@ -727,7 +727,7 @@ ir_validate::visit(ir_variable *ir) * to be out of bounds. */ if (ir->type->array_size() > 0) { - if (ir->data.max_array_access >= ir->type->length) { + if (ir->data.max_array_access >= (int)ir->type->length) { printf("ir_variable has maximum access out of bounds (%d vs %d)\n", ir->data.max_array_access, ir->type->length - 1); ir->print(); @@ -744,12 +744,12 @@ ir_validate::visit(ir_variable *ir) ir->get_interface_type()->fields.structure; for (unsigned i = 0; i < ir->get_interface_type()->length; i++) { if (fields[i].type->array_size() > 0) { - const unsigned *const max_ifc_array_access = + const int *const max_ifc_array_access = ir->get_max_ifc_array_access(); assert(max_ifc_array_access != NULL); - if (max_ifc_array_access[i] >= fields[i].type->length) { + if (max_ifc_array_access[i] >= (int)fields[i].type->length) { printf("ir_variable has maximum access out of bounds for " "field %s (%d vs %d)\n", fields[i].name, max_ifc_array_access[i], fields[i].type->length); diff --git a/src/compiler/glsl/link_functions.cpp b/src/compiler/glsl/link_functions.cpp index 537f4dc77ac..4e1028769fe 100644 --- a/src/compiler/glsl/link_functions.cpp +++ b/src/compiler/glsl/link_functions.cpp @@ -245,9 +245,9 @@ public: /* Similarly, we need implicit sizes of arrays within interface * blocks to be sized by the maximal access in *any* shader. */ - unsigned *const linked_max_ifc_array_access = + int *const linked_max_ifc_array_access = var->get_max_ifc_array_access(); - unsigned *const ir_max_ifc_array_access = + int *const ir_max_ifc_array_access = ir->var->get_max_ifc_array_access(); assert(linked_max_ifc_array_access != NULL); diff --git a/src/compiler/glsl/link_interface_blocks.cpp b/src/compiler/glsl/link_interface_blocks.cpp index 26072591b0e..4eda09774ef 100644 --- a/src/compiler/glsl/link_interface_blocks.cpp +++ b/src/compiler/glsl/link_interface_blocks.cpp @@ -154,12 +154,6 @@ static bool interstage_match(struct gl_shader_program *prog, ir_variable *producer, ir_variable *consumer, bool extra_array_level) { - /* Unsized arrays should not occur during interstage linking. They - * should have all been assigned a size by link_intrastage_shaders. - */ - assert(!consumer->type->is_unsized_array()); - assert(!producer->type->is_unsized_array()); - /* Types must match. */ if (consumer->get_interface_type() != producer->get_interface_type()) { /* Exception: if both the interface blocks are implicitly declared, diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 5e59ae3e5b2..f4d443b3f8e 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -216,7 +216,7 @@ public: * array using an index too large for its actual size assigned at link * time. */ - if (var->data.max_array_access >= this->num_vertices) { + if (var->data.max_array_access >= (int)this->num_vertices) { linker_error(this->prog, "geometry shader accesses element %i of " "%s, but only %i input vertices\n", var->data.max_array_access, var->name, this->num_vertices); @@ -924,7 +924,7 @@ validate_intrastage_arrays(struct gl_shader_program *prog, if ((var->type->fields.array == existing->type->fields.array) && ((var->type->length == 0)|| (existing->type->length == 0))) { if (var->type->length != 0) { - if (var->type->length <= existing->data.max_array_access) { + if ((int)var->type->length <= existing->data.max_array_access) { linker_error(prog, "%s `%s' declared as type " "`%s' but outermost dimension has an index" " of `%i'\n", @@ -935,7 +935,7 @@ validate_intrastage_arrays(struct gl_shader_program *prog, existing->type = var->type; return true; } else if (existing->type->length != 0) { - if(existing->type->length <= var->data.max_array_access && + if((int)existing->type->length <= var->data.max_array_access && !existing->data.from_ssbo_unsized_array) { linker_error(prog, "%s `%s' declared as type " "`%s' but outermost dimension has an index" @@ -1593,7 +1593,7 @@ private: */ static const glsl_type * resize_interface_members(const glsl_type *type, - const unsigned *max_ifc_array_access, + const int *max_ifc_array_access, bool is_ssbo) { unsigned num_fields = type->length; @@ -2399,10 +2399,10 @@ update_array_sizes(struct gl_shader_program *prog) * Subroutine uniforms are not removed. */ if (var->is_in_buffer_block() || var->type->contains_atomic() || - var->type->contains_subroutine()) + var->type->contains_subroutine() || var->constant_initializer) continue; - unsigned int size = var->data.max_array_access; + int size = var->data.max_array_access; for (unsigned j = 0; j < MESA_SHADER_STAGES; j++) { if (prog->_LinkedShaders[j] == NULL) continue; @@ -2419,7 +2419,7 @@ update_array_sizes(struct gl_shader_program *prog) } } - if (size + 1 != var->type->length) { + if (size + 1 != (int)var->type->length) { /* If this is a built-in uniform (i.e., it's backed by some * fixed-function state), adjust the number of state slots to * match the new array size. The number of slots per array entry diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp index b0ce8c472ef..26bf1625878 100644 --- a/src/mesa/main/ff_fragment_shader.cpp +++ b/src/mesa/main/ff_fragment_shader.cpp @@ -517,7 +517,7 @@ get_current_attrib(texenv_fragment_program *p, GLuint attrib) current = p->shader->symbols->get_variable("gl_CurrentAttribFragMESA"); assert(current); - current->data.max_array_access = MAX2(current->data.max_array_access, attrib); + current->data.max_array_access = MAX2(current->data.max_array_access, (int)attrib); val = new(p->mem_ctx) ir_dereference_variable(current); ir_rvalue *index = new(p->mem_ctx) ir_constant(attrib); return new(p->mem_ctx) ir_dereference_array(val, index); @@ -561,7 +561,7 @@ get_source(texenv_fragment_program *p, var = p->shader->symbols->get_variable("gl_TextureEnvColor"); assert(var); deref = new(p->mem_ctx) ir_dereference_variable(var); - var->data.max_array_access = MAX2(var->data.max_array_access, unit); + var->data.max_array_access = MAX2(var->data.max_array_access, (int)unit); return new(p->mem_ctx) ir_dereference_array(deref, new(p->mem_ctx) ir_constant(unit)); @@ -893,7 +893,7 @@ static void load_texture( texenv_fragment_program *p, GLuint unit ) texcoord = new(p->mem_ctx) ir_dereference_variable(tc_array); ir_rvalue *index = new(p->mem_ctx) ir_constant(unit); texcoord = new(p->mem_ctx) ir_dereference_array(texcoord, index); - tc_array->data.max_array_access = MAX2(tc_array->data.max_array_access, unit); + tc_array->data.max_array_access = MAX2(tc_array->data.max_array_access, (int)unit); } if (!p->state->unit[unit].enabled) { -- 2.30.2