From 8f2d8b516078d2e38d739630d64691502c61199f Mon Sep 17 00:00:00 2001 From: "pham.michael.98@a029fe8ac2da19fcd7269c492cf0410b2e5fd4cc" Date: Sun, 15 Sep 2019 02:20:38 +0100 Subject: [PATCH] --- resources.mdwn | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/resources.mdwn b/resources.mdwn index 2ad599f42..2da068365 100644 --- a/resources.mdwn +++ b/resources.mdwn @@ -12,8 +12,7 @@ To fully take advantage of the RISC-V ecosystem, it is important to be compliant * Working draft of the proposed RISC-V Bitmanipulation extension: * RISC-V "V" Vector Extension: -Note: As far as I know, we aren't using the RISC-V V Extension directly at the moment. But, I am putting it here for informative comparison purposes to our own vector extension called SV. - +Note: As far as I know, we aren't using the RISC-V V Extension directly at the moment. However, there are many wiki pages that make a reference to the V extension so it would be good to include it here as a reference for comparative/informative purposes with regard to Simple-V. # IEEE Standard for Floating-Point Arithmetic (IEEE 754) Almost all modern computers follow the IEEE Floating-Point Standard. Of course, we will follow it as well for interoperability. -- 2.30.2