From 92098438784887fd6005918794476cfbbeac5035 Mon Sep 17 00:00:00 2001 From: Karl Schultz Date: Thu, 11 Feb 2010 16:49:41 -0700 Subject: [PATCH] main: Fix compiler warning. No need to convert/store depthScale as GLfloat just to convert it back to GLuint to call unpack_depth_span. Also removes a difference between the 24/8 and 8/24 texstore routines. --- src/mesa/main/texstore.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index fcd0a56d76a..78612b08560 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2678,7 +2678,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_z24_s8(TEXSTORE_PARAMS) { - const GLfloat depthScale = (GLfloat) 0xffffff; + const GLuint depthScale = 0xffffff; const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType) / sizeof(GLuint); @@ -2752,7 +2752,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) _mesa_unpack_depth_span(ctx, srcWidth, GL_UNSIGNED_INT_24_8_EXT, /* dst type */ dstRow, /* dst addr */ - (GLuint) depthScale, + depthScale, srcType, src, srcPacking); /* get the 8-bit stencil values */ _mesa_unpack_stencil_span(ctx, srcWidth, -- 2.30.2